More improvements to activation range, improve turtles

improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
This commit is contained in:
Aikar
2018-10-04 23:18:46 -04:00
parent c4cbda699b
commit bdd77afa95
47 changed files with 247 additions and 295 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Fix turtle lag
diff --git a/src/main/java/net/minecraft/server/EntityTurtle.java b/src/main/java/net/minecraft/server/EntityTurtle.java
index 1b09f577e..4f5592d1c 100644
index 1b09f577e9..4f5592d1c9 100644
--- a/src/main/java/net/minecraft/server/EntityTurtle.java
+++ b/src/main/java/net/minecraft/server/EntityTurtle.java
@@ -0,0 +0,0 @@ public class EntityTurtle extends EntityAnimal {