More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
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@@ -5,7 +5,7 @@ Subject: [PATCH] Fix turtle lag
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diff --git a/src/main/java/net/minecraft/server/EntityTurtle.java b/src/main/java/net/minecraft/server/EntityTurtle.java
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index 1b09f577e..4f5592d1c 100644
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index 1b09f577e9..4f5592d1c9 100644
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--- a/src/main/java/net/minecraft/server/EntityTurtle.java
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+++ b/src/main/java/net/minecraft/server/EntityTurtle.java
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@@ -0,0 +0,0 @@ public class EntityTurtle extends EntityAnimal {
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