More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
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@@ -80,7 +80,7 @@ index 680764b342..25334377a2 100644
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public BaseBlockPosition d(BaseBlockPosition baseblockposition1) {
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return new BaseBlockPosition(this.getY() * baseblockposition1.getZ() - this.getZ() * baseblockposition1.getY(), this.getZ() * baseblockposition1.getX() - this.getX() * baseblockposition1.getZ(), this.getX() * baseblockposition1.getY() - this.getY() * baseblockposition1.getX());
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diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
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index 1dfd71df0a..986b1e13a5 100644
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index 7bd51b3578..9ce3cd9c9d 100644
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--- a/src/main/java/net/minecraft/server/BlockPosition.java
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+++ b/src/main/java/net/minecraft/server/BlockPosition.java
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@@ -0,0 +0,0 @@ public class BlockPosition extends BaseBlockPosition {
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