Add GameEvent tags (#6439)

This commit is contained in:
Jake Potrebic
2022-02-17 18:42:22 -08:00
parent d77d3acbc5
commit bf59b03506
2 changed files with 103 additions and 0 deletions

View File

@@ -0,0 +1,29 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 18 Dec 2021 10:34:21 -0800
Subject: [PATCH] Add GameEvent tags
diff --git a/src/main/java/org/bukkit/Tag.java b/src/main/java/org/bukkit/Tag.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Tag.java
+++ b/src/main/java/org/bukkit/Tag.java
@@ -0,0 +0,0 @@ public interface Tag<T extends Keyed> extends Keyed {
*/
@Deprecated(forRemoval = true)
Tag<EntityType> SKELETONS = ENTITY_TYPES_SKELETONS;
+
+ String REGISTRY_GAME_EVENTS = "game_events";
+
+ /**
+ * Tag for game events that trigger sculk sensors
+ */
+ Tag<GameEvent> GAME_EVENT_VIBRATIONS = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("vibrations"), GameEvent.class);
+
+ /**
+ * Tag for game events that are ignored if the entity is sneaking
+ */
+ Tag<GameEvent> GAME_EVENT_IGNORE_VIBRATIONS_SNEAKING = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("ignore_vibrations_sneaking"), GameEvent.class);
// Paper end
/**