Update to Minecraft 1.8.3

This commit is contained in:
Thinkofdeath
2015-02-28 11:36:22 +00:00
parent 0d6db011bc
commit c0638b6ffb
107 changed files with 1670 additions and 2431 deletions

View File

@@ -8,6 +8,14 @@ diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/ja
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -0,0 +0,0 @@ import java.util.Arrays;
import java.util.Random;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicInteger;
+import java.util.logging.Level;
import javax.crypto.SecretKey;
import org.apache.commons.lang3.Validate;
import org.apache.logging.log4j.LogManager;
@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
}
@@ -33,125 +41,96 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// CraftBukkit start - fire PlayerLoginEvent
EntityPlayer s = this.server.getPlayerList().attemptLogin(this, this.i, hostname);
@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
this.g = EnumProtocolState.KEY;
this.g = LoginListener.EnumProtocolState.KEY;
this.networkManager.handle(new PacketLoginOutEncryptionBegin(this.j, this.server.P().getPublic(), this.e));
} else {
- this.g = EnumProtocolState.READY_TO_ACCEPT;
+ (new ThreadPlayerLookupUUID(this, "User Authenticator #" + b.incrementAndGet())).start(); // Spigot
- this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
+ // Spigot start
+ try {
+ new LoginHandler().fireEvents();
+ } catch (Exception ex) {
+ disconnect("Failed to verify username!");
+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + i.getName(), ex);
+ }
+ // Spigot end
}
}
diff --git a/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java b/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
+++ b/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
@@ -0,0 +0,0 @@ class ThreadPlayerLookupUUID extends Thread {
GameProfile gameprofile = LoginListener.b(this.a);
@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
return;
}
try {
+ // Spigot Start
+ if ( !LoginListener.a( this.a ).getOnlineMode() )
+ {
+ a.initUUID();
+ fireLoginEvents();
+ return;
+ }
+ // Spigot End
String s = (new BigInteger(MinecraftEncryption.a(LoginListener.c(this.a), LoginListener.a(this.a).P().getPublic(), LoginListener.d(this.a)))).toString(16);
LoginListener.a(this.a, LoginListener.a(this.a).aB().hasJoinedServer(new GameProfile((UUID) null, gameprofile.getName()), s));
if (LoginListener.b(this.a) != null) {
- // CraftBukkit start - fire PlayerPreLoginEvent
- if (!this.a.networkManager.g()) {
- return;
- }
-
- String playerName = LoginListener.b(this.a).getName();
- java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
- java.util.UUID uniqueId = LoginListener.b(this.a).getId();
- final org.bukkit.craftbukkit.CraftServer server = LoginListener.a(this.a).server;
-
- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
- server.getPluginManager().callEvent(asyncEvent);
-
- if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
- final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
- if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
- event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
- }
- Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
- @Override
- protected PlayerPreLoginEvent.Result evaluate() {
- server.getPluginManager().callEvent(event);
- return event.getResult();
- }};
-
- LoginListener.a(this.a).processQueue.add(waitable);
- if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
- this.a.disconnect(event.getKickMessage());
- return;
- }
- } else {
- if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
- this.a.disconnect(asyncEvent.getKickMessage());
- return;
- }
- }
- // CraftBukkit end
-
- LoginListener.e().info("UUID of player " + LoginListener.b(this.a).getName() + " is " + LoginListener.b(this.a).getId());
- LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
+ fireLoginEvents(); // Spigot
} else if (LoginListener.a(this.a).S()) {
LoginListener.e().warn("Failed to verify username but will let them in anyway!");
LoginListener.a(this.a, this.a.a(gameprofile));
@@ -0,0 +0,0 @@ class ThreadPlayerLookupUUID extends Thread {
}
}
+ new LoginHandler().fireEvents();
+ } else if (LoginListener.this.server.S()) {
+ LoginListener.c.warn("Failed to verify username but will let them in anyway!");
+ LoginListener.this.i = LoginListener.this.a(gameprofile);
+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
+ } else {
+ LoginListener.this.disconnect("Failed to verify username!");
+ LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
+ }
+ } catch (AuthenticationUnavailableException authenticationunavailableexception) {
+ if (LoginListener.this.server.S()) {
+ LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
+ LoginListener.this.i = LoginListener.this.a(gameprofile);
+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
+ } else {
+ LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
+ LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
+ }
+ // CraftBukkit start - catch all exceptions
+ } catch (Exception exception) {
+ disconnect("Failed to verify username!");
+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
+ // CraftBukkit end
+ }
+
+ private void fireLoginEvents() throws Exception
+ {
+ // CraftBukkit start - fire PlayerPreLoginEvent
+ if (!this.a.networkManager.g()) {
+ return;
+ }
+ }).start();
+ }
+
+ String playerName = LoginListener.b(this.a).getName();
+ java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
+ java.util.UUID uniqueId = LoginListener.b(this.a).getId();
+ final org.bukkit.craftbukkit.CraftServer server = LoginListener.a(this.a).server;
+
+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
+ server.getPluginManager().callEvent(asyncEvent);
+
+ if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
+ final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
+ if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
+ event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
+ }
+ Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
+ @Override
+ protected PlayerPreLoginEvent.Result evaluate() {
+ server.getPluginManager().callEvent(event);
+ return event.getResult();
+ }};
+
+ LoginListener.a(this.a).processQueue.add(waitable);
+ if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
+ this.a.disconnect(event.getKickMessage());
+ return;
+ }
+ } else {
+ if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
+ this.a.disconnect(asyncEvent.getKickMessage());
+ return;
+ }
+ }
+ // CraftBukkit end
+
+ LoginListener.e().info("UUID of player " + LoginListener.b(this.a).getName() + " is " + LoginListener.b(this.a).getId());
+ LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
+ }
}
+
+ // Spigot start
+ public class LoginHandler {
+
+ public void fireEvents() throws Exception {
String playerName = i.getName();
java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
java.util.UUID uniqueId = i.getId();
@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
// CraftBukkit end
LoginListener.c.info("UUID of player " + LoginListener.this.i.getName() + " is " + LoginListener.this.i.getId());
LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
- } else if (LoginListener.this.server.S()) {
- LoginListener.c.warn("Failed to verify username but will let them in anyway!");
- LoginListener.this.i = LoginListener.this.a(gameprofile);
- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
- } else {
- LoginListener.this.disconnect("Failed to verify username!");
- LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
- }
- } catch (AuthenticationUnavailableException authenticationunavailableexception) {
- if (LoginListener.this.server.S()) {
- LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
- LoginListener.this.i = LoginListener.this.a(gameprofile);
- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
- } else {
- LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
- LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
- }
- // CraftBukkit start - catch all exceptions
- } catch (Exception exception) {
- disconnect("Failed to verify username!");
- server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
- // CraftBukkit end
- }
-
- }
- }).start();
}
}
+ // Spigot end
protected GameProfile a(GameProfile gameprofile) {
UUID uuid = UUID.nameUUIDFromBytes(("OfflinePlayer:" + gameprofile.getName()).getBytes(Charsets.UTF_8));
--