Update to Minecraft 1.8.3
This commit is contained in:
@@ -8,6 +8,14 @@ diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/ja
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -0,0 +0,0 @@ import java.util.Arrays;
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import java.util.Random;
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import java.util.UUID;
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import java.util.concurrent.atomic.AtomicInteger;
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+import java.util.logging.Level;
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import javax.crypto.SecretKey;
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import org.apache.commons.lang3.Validate;
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import org.apache.logging.log4j.LogManager;
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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}
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@@ -33,125 +41,96 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// CraftBukkit start - fire PlayerLoginEvent
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EntityPlayer s = this.server.getPlayerList().attemptLogin(this, this.i, hostname);
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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this.g = EnumProtocolState.KEY;
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this.g = LoginListener.EnumProtocolState.KEY;
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this.networkManager.handle(new PacketLoginOutEncryptionBegin(this.j, this.server.P().getPublic(), this.e));
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} else {
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- this.g = EnumProtocolState.READY_TO_ACCEPT;
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+ (new ThreadPlayerLookupUUID(this, "User Authenticator #" + b.incrementAndGet())).start(); // Spigot
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- this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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+ // Spigot start
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+ try {
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+ new LoginHandler().fireEvents();
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+ } catch (Exception ex) {
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+ disconnect("Failed to verify username!");
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+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + i.getName(), ex);
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+ }
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+ // Spigot end
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}
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}
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diff --git a/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java b/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
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+++ b/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
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@@ -0,0 +0,0 @@ class ThreadPlayerLookupUUID extends Thread {
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GameProfile gameprofile = LoginListener.b(this.a);
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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return;
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}
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try {
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+ // Spigot Start
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+ if ( !LoginListener.a( this.a ).getOnlineMode() )
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+ {
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+ a.initUUID();
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+ fireLoginEvents();
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+ return;
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+ }
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+ // Spigot End
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String s = (new BigInteger(MinecraftEncryption.a(LoginListener.c(this.a), LoginListener.a(this.a).P().getPublic(), LoginListener.d(this.a)))).toString(16);
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LoginListener.a(this.a, LoginListener.a(this.a).aB().hasJoinedServer(new GameProfile((UUID) null, gameprofile.getName()), s));
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if (LoginListener.b(this.a) != null) {
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- // CraftBukkit start - fire PlayerPreLoginEvent
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- if (!this.a.networkManager.g()) {
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- return;
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- }
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-
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- String playerName = LoginListener.b(this.a).getName();
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- java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
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- java.util.UUID uniqueId = LoginListener.b(this.a).getId();
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- final org.bukkit.craftbukkit.CraftServer server = LoginListener.a(this.a).server;
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-
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- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
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- server.getPluginManager().callEvent(asyncEvent);
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-
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- if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
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- final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
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- if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
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- event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
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- }
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- Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
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- @Override
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- protected PlayerPreLoginEvent.Result evaluate() {
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- server.getPluginManager().callEvent(event);
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- return event.getResult();
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- }};
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-
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- LoginListener.a(this.a).processQueue.add(waitable);
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- if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
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- this.a.disconnect(event.getKickMessage());
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- return;
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- }
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- } else {
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- if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
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- this.a.disconnect(asyncEvent.getKickMessage());
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- return;
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- }
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- }
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- // CraftBukkit end
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-
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- LoginListener.e().info("UUID of player " + LoginListener.b(this.a).getName() + " is " + LoginListener.b(this.a).getId());
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- LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
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+ fireLoginEvents(); // Spigot
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} else if (LoginListener.a(this.a).S()) {
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LoginListener.e().warn("Failed to verify username but will let them in anyway!");
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LoginListener.a(this.a, this.a.a(gameprofile));
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@@ -0,0 +0,0 @@ class ThreadPlayerLookupUUID extends Thread {
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}
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}
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+ new LoginHandler().fireEvents();
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+ } else if (LoginListener.this.server.S()) {
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+ LoginListener.c.warn("Failed to verify username but will let them in anyway!");
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+ LoginListener.this.i = LoginListener.this.a(gameprofile);
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+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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+ } else {
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+ LoginListener.this.disconnect("Failed to verify username!");
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+ LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
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+ }
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+ } catch (AuthenticationUnavailableException authenticationunavailableexception) {
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+ if (LoginListener.this.server.S()) {
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+ LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
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+ LoginListener.this.i = LoginListener.this.a(gameprofile);
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+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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+ } else {
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+ LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
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+ LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
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+ }
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+ // CraftBukkit start - catch all exceptions
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+ } catch (Exception exception) {
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+ disconnect("Failed to verify username!");
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+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
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+ // CraftBukkit end
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+ }
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+
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+ private void fireLoginEvents() throws Exception
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+ {
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+ // CraftBukkit start - fire PlayerPreLoginEvent
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+ if (!this.a.networkManager.g()) {
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+ return;
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+ }
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+ }).start();
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+ }
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+
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+ String playerName = LoginListener.b(this.a).getName();
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+ java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
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+ java.util.UUID uniqueId = LoginListener.b(this.a).getId();
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+ final org.bukkit.craftbukkit.CraftServer server = LoginListener.a(this.a).server;
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+
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+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
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+ server.getPluginManager().callEvent(asyncEvent);
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+
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+ if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
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+ final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
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+ if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
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+ event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
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+ }
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+ Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
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+ @Override
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+ protected PlayerPreLoginEvent.Result evaluate() {
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+ server.getPluginManager().callEvent(event);
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+ return event.getResult();
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+ }};
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+
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+ LoginListener.a(this.a).processQueue.add(waitable);
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+ if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
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+ this.a.disconnect(event.getKickMessage());
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+ return;
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+ }
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+ } else {
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+ if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
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+ this.a.disconnect(asyncEvent.getKickMessage());
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+ return;
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+ }
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+ }
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+ // CraftBukkit end
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+
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+ LoginListener.e().info("UUID of player " + LoginListener.b(this.a).getName() + " is " + LoginListener.b(this.a).getId());
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+ LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
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+ }
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}
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+
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+ // Spigot start
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+ public class LoginHandler {
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+
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+ public void fireEvents() throws Exception {
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String playerName = i.getName();
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java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
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java.util.UUID uniqueId = i.getId();
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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// CraftBukkit end
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LoginListener.c.info("UUID of player " + LoginListener.this.i.getName() + " is " + LoginListener.this.i.getId());
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LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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- } else if (LoginListener.this.server.S()) {
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- LoginListener.c.warn("Failed to verify username but will let them in anyway!");
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- LoginListener.this.i = LoginListener.this.a(gameprofile);
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- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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- } else {
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- LoginListener.this.disconnect("Failed to verify username!");
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- LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
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- }
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- } catch (AuthenticationUnavailableException authenticationunavailableexception) {
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- if (LoginListener.this.server.S()) {
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- LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
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- LoginListener.this.i = LoginListener.this.a(gameprofile);
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- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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- } else {
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- LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
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- LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
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- }
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- // CraftBukkit start - catch all exceptions
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- } catch (Exception exception) {
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- disconnect("Failed to verify username!");
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- server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
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- // CraftBukkit end
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- }
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-
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- }
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- }).start();
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}
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}
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+ // Spigot end
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protected GameProfile a(GameProfile gameprofile) {
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UUID uuid = UUID.nameUUIDFromBytes(("OfflinePlayer:" + gameprofile.getName()).getBytes(Charsets.UTF_8));
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--
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