diff --git a/paper-api/src/main/java/org/bukkit/entity/LivingEntity.java b/paper-api/src/main/java/org/bukkit/entity/LivingEntity.java index 8ee3f8204..fd4d74a63 100644 --- a/paper-api/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/paper-api/src/main/java/org/bukkit/entity/LivingEntity.java @@ -1375,4 +1375,53 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource */ void knockback(double strength, double directionX, double directionZ); // Paper end - knockback API + + // Paper start - ItemStack damage API + /** + * Notifies all clients tracking this entity that the item in + * the slot of this entity broke. + *
+ * NOTE: this does not mutate any entity state + * + * @param slot the slot + */ + void broadcastSlotBreak(org.bukkit.inventory.@NotNull EquipmentSlot slot); + + /** + * Notifies specified players that the item in the slot + * of this entity broke. + *
+ * NOTE: this does not mutate any entity state
+ *
+ * @param slot the slot
+ * @param players the players to notify
+ */
+ void broadcastSlotBreak(org.bukkit.inventory.@NotNull EquipmentSlot slot, @NotNull Collection
+ * This runs all logic associated with damaging an itemstack like
+ * gamemode and enchantment checks, events, stat changes, and advancement
+ * triggers.
+ *
+ * @param stack the itemstack to damage
+ * @param amount the amount of damage to do
+ * @return the damaged itemstack, or an empty stack if it broke. There are no
+ * guarantees the returned itemstack is the same instance
+ */
+ @NotNull ItemStack damageItemStack(@NotNull ItemStack stack, int amount);
+
+ /**
+ * Damages the itemstack in this slot by the specified amount.
+ *
+ * This runs all logic associated with damaging an itemstack like
+ * gamemode and enchantment checks, events, stat changes, advancement
+ * triggers, and notifying clients to play break animations.
+ *
+ * @param slot the slot of the stack to damage
+ * @param amount the amount of damage to do
+ */
+ void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
+ // Paper end - ItemStack damage API
}
diff --git a/paper-api/src/main/java/org/bukkit/inventory/ItemStack.java b/paper-api/src/main/java/org/bukkit/inventory/ItemStack.java
index e9b88bb75..6393e5249 100644
--- a/paper-api/src/main/java/org/bukkit/inventory/ItemStack.java
+++ b/paper-api/src/main/java/org/bukkit/inventory/ItemStack.java
@@ -1090,5 +1090,19 @@ public class ItemStack implements Cloneable, ConfigurationSerializable, Translat
public boolean canRepair(@NotNull ItemStack toBeRepaired) {
return Bukkit.getUnsafe().isValidRepairItemStack(toBeRepaired, this);
}
+
+ /**
+ * Damages this itemstack by the specified amount. This
+ * runs all logic associated with damaging an itemstack like
+ * events and stat changes.
+ *
+ * @param amount the amount of damage to do
+ * @param livingEntity the entity related to the damage
+ * @return the damaged itemstack or an empty one if it broke. May return the same instance of ItemStack
+ * @see org.bukkit.entity.LivingEntity#damageItemStack(EquipmentSlot, int) to damage itemstacks in equipment slots
+ */
+ public @NotNull ItemStack damage(int amount, @NotNull org.bukkit.entity.LivingEntity livingEntity) {
+ return livingEntity.damageItemStack(this, amount);
+ }
// Paper end
}