Modified Configurable Chunk Inhabited Timer Patch
Replaces the "use-chunk-inhabited-timer" config option with the options "use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time". When using "use-fixed-chunk-inhabited-time=false" everything will be the same like it was with "use-chunk-inhabited-timer=true". When using "use-fixed-chunk-inhabited-time=true" and "fixed-chunk-inhabited-time=0" everything will be the same like it was with "use-chunk-inhabited-timer=false". Instead of just using 0 when all chunks should be treated equally this allows to fine-tune vanilla gameplay.
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@@ -20,7 +20,7 @@ This also makes the Chunk GC System useless, by auto scheduling unload as soon a
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a spare chunk is added to the server thats outside of view distance.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index ff1a2046f..0cd15c17e 100644
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index 42d951554..d8f258105 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -43,7 +43,7 @@ index ff1a2046f..0cd15c17e 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 757105c6f..9328c21cd 100644
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index d065d88f7..2a9bfd7af 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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