Modified Configurable Chunk Inhabited Timer Patch

Replaces the "use-chunk-inhabited-timer" config option with the options
"use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time".

When using "use-fixed-chunk-inhabited-time=false" everything will be the
same like it was with "use-chunk-inhabited-timer=true".

When using "use-fixed-chunk-inhabited-time=true" and
"fixed-chunk-inhabited-time=0" everything will be the same like it was
with "use-chunk-inhabited-timer=false".

Instead of just using 0 when all chunks should be treated equally this
allows to fine-tune vanilla gameplay.
This commit is contained in:
Majo
2018-12-12 19:40:29 -05:00
parent de644b9b87
commit c1f4c7d73d
35 changed files with 121 additions and 114 deletions

View File

@@ -20,7 +20,7 @@ This also makes the Chunk GC System useless, by auto scheduling unload as soon a
a spare chunk is added to the server thats outside of view distance.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index ff1a2046f..0cd15c17e 100644
index 42d951554..d8f258105 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -43,7 +43,7 @@ index ff1a2046f..0cd15c17e 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 757105c6f..9328c21cd 100644
index d065d88f7..2a9bfd7af 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {