use a Queue in ChunkMapDistance
An oversight in this patch may be to blame for several issues in certain cases, we'll opt to using a queue as this will fall in line with what is expected and may help some issues where chunks remain loaded or fail to load
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@@ -6,7 +6,7 @@ Subject: [PATCH] Fix MC-154214
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Avoid adding player tickets when they're out of range of the closest player
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diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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index 0c562a5f34..7a76db08fc 100644
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index c1fdd7b7a4..1a6fe87cd8 100644
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--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
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+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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@@ -0,0 +0,0 @@ public abstract class ChunkMapDistance {
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