SPIGOT-2304: Implement LootGenerateEvent
By: Parker Hawke <hawkeboyz2@hotmail.com>
This commit is contained in:
37
paper-server/nms-patches/LootTable.patch
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37
paper-server/nms-patches/LootTable.patch
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@@ -0,0 +1,37 @@
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--- a/net/minecraft/server/LootTable.java
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+++ b/net/minecraft/server/LootTable.java
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@@ -18,6 +18,12 @@
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import org.apache.commons.lang3.ArrayUtils;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+// CraftBukkit start
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+import java.util.stream.Collectors;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.craftbukkit.inventory.CraftItemStack;
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+import org.bukkit.event.world.LootGenerateEvent;
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+// CraftBukkit end
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public class LootTable {
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@@ -103,8 +109,21 @@
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}
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public void fillInventory(IInventory iinventory, LootTableInfo loottableinfo) {
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+ // CraftBukkit start
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+ this.fillInventory(iinventory, loottableinfo, false);
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+ }
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+
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+ public void fillInventory(IInventory iinventory, LootTableInfo loottableinfo, boolean plugin) {
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+ // CraftBukkit end
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List<ItemStack> list = this.populateLoot(loottableinfo);
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Random random = loottableinfo.a();
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+ // CraftBukkit start
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+ LootGenerateEvent event = CraftEventFactory.callLootGenerateEvent(iinventory, this, loottableinfo, list, plugin);
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+ list = event.getLoot().stream().map(CraftItemStack::asNMSCopy).collect(Collectors.toList());
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+ // CraftBukkit end
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List<Integer> list1 = this.a(iinventory, random);
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this.a(list, list1.size(), random);
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