SPIGOT-729: Revert the entity slice move
By: Thinkofdeath <thinkofdeath@spigotmc.org>
This commit is contained in:
@@ -1,5 +1,5 @@
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--- /home/matt/mc-dev-private//net/minecraft/server/Chunk.java 2015-03-16 09:47:02.911222177 +0000
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+++ src/main/java/net/minecraft/server/Chunk.java 2015-03-16 09:47:02.911222177 +0000
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--- /home/matt/mc-dev-private//net/minecraft/server/Chunk.java 2015-03-22 19:01:20.013879491 +0000
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+++ src/main/java/net/minecraft/server/Chunk.java 2015-03-22 19:01:20.013879491 +0000
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@@ -14,6 +14,9 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@@ -63,15 +63,7 @@
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public Chunk(World world, int i, int j) {
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this.sections = new ChunkSection[16];
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this.e = new byte[256];
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@@ -54,14 +85,25 @@
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this.locZ = j;
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this.heightMap = new int[256];
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+ /* CraftBukkit start
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for (int k = 0; k < this.entitySlices.length; ++k) {
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this.entitySlices[k] = new EntitySlice(Entity.class);
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}
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+ // CraftBukkit end */
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@@ -60,8 +91,17 @@
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Arrays.fill(this.f, -999);
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Arrays.fill(this.e, (byte) -1);
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@@ -89,7 +81,7 @@
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public Chunk(World world, ChunkSnapshot chunksnapshot, int i, int j) {
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this(world, i, j);
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short short0 = 256;
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@@ -529,7 +571,8 @@
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@@ -529,7 +569,8 @@
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}
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}
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@@ -99,7 +91,7 @@
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block.onPlace(this.world, blockposition, iblockdata);
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}
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@@ -610,7 +653,11 @@
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@@ -610,7 +651,11 @@
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int j = MathHelper.floor(entity.locZ / 16.0D);
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if (i != this.locX || j != this.locZ) {
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@@ -112,7 +104,7 @@
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entity.die();
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}
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@@ -662,7 +709,15 @@
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@@ -662,7 +707,15 @@
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}
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public TileEntity a(BlockPosition blockposition, Chunk.EnumTileEntityState chunk_enumtileentitystate) {
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@@ -129,7 +121,7 @@
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if (tileentity == null) {
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if (chunk_enumtileentitystate == Chunk.EnumTileEntityState.IMMEDIATE) {
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@@ -697,6 +752,13 @@
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@@ -697,6 +750,13 @@
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tileentity.D();
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this.tileEntities.put(blockposition, tileentity);
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@@ -143,7 +135,7 @@
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}
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}
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@@ -740,7 +802,21 @@
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@@ -740,7 +800,21 @@
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}
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for (int i = 0; i < this.entitySlices.length; ++i) {
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@@ -166,7 +158,7 @@
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}
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}
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@@ -798,8 +874,8 @@
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@@ -798,8 +872,8 @@
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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