#660: Add support to change block's lid state
By: jameslfc19 <jameslfc19@gmail.com>
This commit is contained in:
@@ -1,6 +1,6 @@
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--- a/net/minecraft/server/TileEntityChest.java
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+++ b/net/minecraft/server/TileEntityChest.java
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@@ -2,6 +2,10 @@
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@@ -2,15 +2,50 @@
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import java.util.Iterator;
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import java.util.List;
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@@ -11,13 +11,17 @@
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public class TileEntityChest extends TileEntityLootable implements ITickable {
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@@ -11,6 +15,36 @@
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protected int viewingCount;
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private NonNullList<ItemStack> items;
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protected float a;
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protected float b;
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- protected int viewingCount;
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+ public int viewingCount; // PAIL protected -> public
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private int j;
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+ // CraftBukkit start - add fields and methods
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+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
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+ private int maxStack = MAX_STACK;
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+ public boolean opened;
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+
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+ public List<ItemStack> getContents() {
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+ return this.items;
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@@ -48,7 +52,30 @@
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protected TileEntityChest(TileEntityTypes<?> tileentitytypes) {
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super(tileentitytypes);
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this.items = NonNullList.a(27, ItemStack.b);
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@@ -155,8 +189,20 @@
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@@ -61,6 +96,13 @@
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this.b = this.a;
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float f = 0.1F;
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+ // CraftBukkit start - If chest is forced open by API, remove a viewer due to playBlockAction() call and don't tick to prevent sound effects.
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+ if (opened) {
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+ this.viewingCount--;
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+ return;
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+ }
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+ // CraftBukkit end
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+
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if (this.viewingCount > 0 && this.a == 0.0F) {
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this.a(SoundEffects.BLOCK_CHEST_OPEN);
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}
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@@ -120,7 +162,7 @@
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return l;
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}
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- private void a(SoundEffect soundeffect) {
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+ public void a(SoundEffect soundeffect) { // PAIL private -> public, rename playSound
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BlockPropertyChestType blockpropertychesttype = (BlockPropertyChestType) this.getBlock().get(BlockChest.c);
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if (blockpropertychesttype != BlockPropertyChestType.LEFT) {
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@@ -155,8 +197,20 @@
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if (this.viewingCount < 0) {
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this.viewingCount = 0;
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}
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@@ -69,7 +96,7 @@
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this.onOpen();
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}
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@@ -165,7 +211,18 @@
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@@ -165,7 +219,18 @@
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@Override
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public void closeContainer(EntityHuman entityhuman) {
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if (!entityhuman.isSpectator()) {
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@@ -88,7 +115,16 @@
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this.onOpen();
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}
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@@ -216,4 +273,11 @@
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@@ -175,7 +240,7 @@
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Block block = this.getBlock().getBlock();
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if (block instanceof BlockChest) {
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- this.world.playBlockAction(this.position, block, 1, this.viewingCount);
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+ if (!opened) this.world.playBlockAction(this.position, block, 1, this.viewingCount); // CraftBukkit
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this.world.applyPhysics(this.position, block);
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}
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@@ -216,4 +281,11 @@
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protected Container createContainer(int i, PlayerInventory playerinventory) {
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return ContainerChest.a(i, playerinventory, this);
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}
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