SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning

By: Lauriichan <laura.endress@playuniverse.org>
This commit is contained in:
CraftBukkit/Spigot
2023-09-29 06:54:35 +10:00
parent bbc6a0e459
commit c651c0a51b
61 changed files with 1920 additions and 4 deletions

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package org.bukkit.craftbukkit.util;
import java.util.Objects;
import net.minecraft.core.BlockPosition;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkCoordIntPair;
import net.minecraft.world.level.GeneratorAccessSeed;
import net.minecraft.world.level.StructureManager;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructureBoundingBox;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.generator.CraftLimitedRegion;
import org.bukkit.craftbukkit.generator.structure.CraftStructure;
import org.bukkit.event.world.AsyncStructureGenerateEvent;
import org.bukkit.event.world.AsyncStructureGenerateEvent.Cause;
import org.bukkit.util.BlockTransformer;
import org.bukkit.util.BlockTransformer.TransformationState;
import org.bukkit.util.EntityTransformer;
public class CraftStructureTransformer {
private static class CraftTransformationState implements TransformationState {
private final BlockState original;
private final BlockState world;
private BlockState originalCopy;
private BlockState worldCopy;
private CraftTransformationState(BlockState original, BlockState world) {
this.original = original;
this.world = world;
}
@Override
public BlockState getOriginal() {
if (originalCopy != null) {
return originalCopy;
}
return originalCopy = original.copy();
}
@Override
public BlockState getWorld() {
if (worldCopy != null) {
return worldCopy;
}
return worldCopy = world.copy();
}
private void destroyCopies() {
originalCopy = null;
worldCopy = null;
}
}
private CraftLimitedRegion limitedRegion;
private BlockTransformer[] blockTransformers;
private EntityTransformer[] entityTransformers;
public CraftStructureTransformer(Cause cause, GeneratorAccessSeed generatoraccessseed, StructureManager structuremanager, Structure structure, StructureBoundingBox structureboundingbox, ChunkCoordIntPair chunkcoordintpair) {
AsyncStructureGenerateEvent event = new AsyncStructureGenerateEvent(structuremanager.level.getMinecraftWorld().getWorld(), !Bukkit.isPrimaryThread(), cause, CraftStructure.minecraftToBukkit(structure, structuremanager.registryAccess()), new org.bukkit.util.BoundingBox(structureboundingbox.minX(), structureboundingbox.minY(), structureboundingbox.minZ(), structureboundingbox.maxX(), structureboundingbox.maxY(), structureboundingbox.maxZ()), chunkcoordintpair.x, chunkcoordintpair.z);
Bukkit.getPluginManager().callEvent(event);
this.blockTransformers = event.getBlockTransformers().values().toArray(BlockTransformer[]::new);
this.entityTransformers = event.getEntityTransformers().values().toArray(EntityTransformer[]::new);
this.limitedRegion = new CraftLimitedRegion(generatoraccessseed, chunkcoordintpair);
}
public boolean transformEntity(Entity entity) {
EntityTransformer[] transformers = entityTransformers;
if (transformers == null || transformers.length == 0) {
return true;
}
CraftLimitedRegion region = limitedRegion;
if (region == null) {
return true;
}
entity.generation = true;
CraftEntity craftEntity = entity.getBukkitEntity();
int x = entity.getBlockX();
int y = entity.getBlockY();
int z = entity.getBlockZ();
boolean allowedToSpawn = true;
for (EntityTransformer transformer : transformers) {
allowedToSpawn = transformer.transform(region, x, y, z, craftEntity, allowedToSpawn);
}
return allowedToSpawn;
}
public boolean canTransformBlocks() {
return blockTransformers != null && blockTransformers.length != 0 && limitedRegion != null;
}
public CraftBlockState transformCraftState(CraftBlockState originalState) {
BlockTransformer[] transformers = blockTransformers;
if (transformers == null || transformers.length == 0) {
return originalState;
}
CraftLimitedRegion region = limitedRegion;
if (region == null) {
return originalState;
}
originalState.setWorldHandle(region.getHandle());
BlockPosition position = originalState.getPosition();
BlockState blockState = originalState.copy();
CraftTransformationState transformationState = new CraftTransformationState(originalState, region.getBlockState(position.getX(), position.getY(), position.getZ()));
for (BlockTransformer transformer : transformers) {
blockState = Objects.requireNonNull(transformer.transform(region, position.getX(), position.getY(), position.getZ(), blockState, transformationState), "BlockState can't be null");
transformationState.destroyCopies();
}
return (CraftBlockState) blockState;
}
public void discard() {
limitedRegion.saveEntities();
limitedRegion.breakLink();
this.limitedRegion = null;
this.blockTransformers = null;
this.entityTransformers = null;
}
}

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package org.bukkit.craftbukkit.util;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
import java.util.function.Predicate;
import java.util.function.Supplier;
import java.util.stream.Stream;
import net.minecraft.core.BlockPosition;
import net.minecraft.core.EnumDirection;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.IRegistry;
import net.minecraft.core.IRegistryCustom;
import net.minecraft.core.particles.ParticleParam;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.WorldServer;
import net.minecraft.sounds.SoundCategory;
import net.minecraft.sounds.SoundEffect;
import net.minecraft.util.RandomSource;
import net.minecraft.world.DifficultyDamageScaler;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityLiving;
import net.minecraft.world.entity.ai.targeting.PathfinderTargetCondition;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.flag.FeatureFlagSet;
import net.minecraft.world.level.ClipBlockStateContext;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.EnumSkyBlock;
import net.minecraft.world.level.GeneratorAccessSeed;
import net.minecraft.world.level.IBlockAccess;
import net.minecraft.world.level.RayTrace;
import net.minecraft.world.level.biome.BiomeBase;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.TileEntity;
import net.minecraft.world.level.block.entity.TileEntityTypes;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.level.border.WorldBorder;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.IChunkAccess;
import net.minecraft.world.level.chunk.IChunkProvider;
import net.minecraft.world.level.dimension.DimensionManager;
import net.minecraft.world.level.entity.EntityTypeTest;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.levelgen.HeightMap;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidType;
import net.minecraft.world.level.storage.WorldData;
import net.minecraft.world.phys.AxisAlignedBB;
import net.minecraft.world.phys.MovingObjectPositionBlock;
import net.minecraft.world.phys.Vec3D;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.shapes.VoxelShapeCollision;
import net.minecraft.world.ticks.LevelTickAccess;
import net.minecraft.world.ticks.NextTickListEntry;
import net.minecraft.world.ticks.TickListPriority;
import org.bukkit.event.entity.CreatureSpawnEvent;
public abstract class DelegatedGeneratorAccess implements GeneratorAccessSeed {
private GeneratorAccessSeed handle;
public void setHandle(GeneratorAccessSeed worldAccess) {
this.handle = worldAccess;
}
public GeneratorAccessSeed getHandle() {
return handle;
}
@Override
public long getSeed() {
return handle.getSeed();
}
@Override
public void setCurrentlyGenerating(Supplier<String> arg0) {
handle.setCurrentlyGenerating(arg0);
}
@Override
public boolean ensureCanWrite(BlockPosition arg0) {
return handle.ensureCanWrite(arg0);
}
@Override
public WorldServer getLevel() {
return handle.getLevel();
}
@Override
public void addFreshEntityWithPassengers(Entity arg0, CreatureSpawnEvent.SpawnReason arg1) {
handle.addFreshEntityWithPassengers(arg0, arg1);
}
@Override
public void addFreshEntityWithPassengers(Entity arg0) {
handle.addFreshEntityWithPassengers(arg0);
}
@Override
public WorldServer getMinecraftWorld() {
return handle.getMinecraftWorld();
}
@Override
public DifficultyDamageScaler getCurrentDifficultyAt(BlockPosition arg0) {
return handle.getCurrentDifficultyAt(arg0);
}
@Override
public void neighborShapeChanged(EnumDirection arg0, IBlockData arg1, BlockPosition arg2, BlockPosition arg3, int arg4, int arg5) {
handle.neighborShapeChanged(arg0, arg1, arg2, arg3, arg4, arg5);
}
@Override
public long dayTime() {
return handle.dayTime();
}
@Override
public WorldData getLevelData() {
return handle.getLevelData();
}
@Override
public boolean hasChunk(int arg0, int arg1) {
return handle.hasChunk(arg0, arg1);
}
@Override
public IChunkProvider getChunkSource() {
return handle.getChunkSource();
}
@Override
public void scheduleTick(BlockPosition arg0, Block arg1, int arg2, TickListPriority arg3) {
handle.scheduleTick(arg0, arg1, arg2, arg3);
}
@Override
public void scheduleTick(BlockPosition arg0, Block arg1, int arg2) {
handle.scheduleTick(arg0, arg1, arg2);
}
@Override
public void scheduleTick(BlockPosition arg0, FluidType arg1, int arg2, TickListPriority arg3) {
handle.scheduleTick(arg0, arg1, arg2, arg3);
}
@Override
public void scheduleTick(BlockPosition arg0, FluidType arg1, int arg2) {
handle.scheduleTick(arg0, arg1, arg2);
}
@Override
public EnumDifficulty getDifficulty() {
return handle.getDifficulty();
}
@Override
public void blockUpdated(BlockPosition arg0, Block arg1) {
handle.blockUpdated(arg0, arg1);
}
@Override
public MinecraftServer getServer() {
return handle.getServer();
}
@Override
public RandomSource getRandom() {
return handle.getRandom();
}
@Override
public LevelTickAccess<Block> getBlockTicks() {
return handle.getBlockTicks();
}
@Override
public long nextSubTickCount() {
return handle.nextSubTickCount();
}
@Override
public <T> NextTickListEntry<T> createTick(BlockPosition arg0, T arg1, int arg2) {
return handle.createTick(arg0, arg1, arg2);
}
@Override
public <T> NextTickListEntry<T> createTick(BlockPosition arg0, T arg1, int arg2, TickListPriority arg3) {
return handle.createTick(arg0, arg1, arg2, arg3);
}
@Override
public LevelTickAccess<FluidType> getFluidTicks() {
return handle.getFluidTicks();
}
@Override
public void playSound(EntityHuman arg0, BlockPosition arg1, SoundEffect arg2, SoundCategory arg3) {
handle.playSound(arg0, arg1, arg2, arg3);
}
@Override
public void playSound(EntityHuman arg0, BlockPosition arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5) {
handle.playSound(arg0, arg1, arg2, arg3, arg4, arg5);
}
@Override
public void levelEvent(int arg0, BlockPosition arg1, int arg2) {
handle.levelEvent(arg0, arg1, arg2);
}
@Override
public void levelEvent(EntityHuman arg0, int arg1, BlockPosition arg2, int arg3) {
handle.levelEvent(arg0, arg1, arg2, arg3);
}
@Override
public void addParticle(ParticleParam arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) {
handle.addParticle(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
}
@Override
public void gameEvent(GameEvent arg0, Vec3D arg1, GameEvent.a arg2) {
handle.gameEvent(arg0, arg1, arg2);
}
@Override
public void gameEvent(GameEvent arg0, BlockPosition arg1, GameEvent.a arg2) {
handle.gameEvent(arg0, arg1, arg2);
}
@Override
public void gameEvent(Entity arg0, GameEvent arg1, BlockPosition arg2) {
handle.gameEvent(arg0, arg1, arg2);
}
@Override
public void gameEvent(Entity arg0, GameEvent arg1, Vec3D arg2) {
handle.gameEvent(arg0, arg1, arg2);
}
@Override
public List<VoxelShape> getEntityCollisions(Entity arg0, AxisAlignedBB arg1) {
return handle.getEntityCollisions(arg0, arg1);
}
@Override
public <T extends TileEntity> Optional<T> getBlockEntity(BlockPosition arg0, TileEntityTypes<T> arg1) {
return handle.getBlockEntity(arg0, arg1);
}
@Override
public BlockPosition getHeightmapPos(HeightMap.Type arg0, BlockPosition arg1) {
return handle.getHeightmapPos(arg0, arg1);
}
@Override
public boolean isUnobstructed(Entity arg0, VoxelShape arg1) {
return handle.isUnobstructed(arg0, arg1);
}
@Override
public boolean hasNearbyAlivePlayer(double arg0, double arg1, double arg2, double arg3) {
return handle.hasNearbyAlivePlayer(arg0, arg1, arg2, arg3);
}
@Override
public List<? extends EntityHuman> players() {
return handle.players();
}
@Override
public List<Entity> getEntities(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2) {
return handle.getEntities(arg0, arg1, arg2);
}
@Override
public <T extends Entity> List<T> getEntities(EntityTypeTest<Entity, T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2) {
return handle.getEntities(arg0, arg1, arg2);
}
@Override
public List<Entity> getEntities(Entity arg0, AxisAlignedBB arg1) {
return handle.getEntities(arg0, arg1);
}
@Override
public <T extends Entity> List<T> getEntitiesOfClass(Class<T> arg0, AxisAlignedBB arg1) {
return handle.getEntitiesOfClass(arg0, arg1);
}
@Override
public <T extends Entity> List<T> getEntitiesOfClass(Class<T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2) {
return handle.getEntitiesOfClass(arg0, arg1, arg2);
}
@Override
public EntityHuman getNearestPlayer(PathfinderTargetCondition arg0, EntityLiving arg1, double arg2, double arg3, double arg4) {
return handle.getNearestPlayer(arg0, arg1, arg2, arg3, arg4);
}
@Override
public EntityHuman getNearestPlayer(PathfinderTargetCondition arg0, double arg1, double arg2, double arg3) {
return handle.getNearestPlayer(arg0, arg1, arg2, arg3);
}
@Override
public EntityHuman getNearestPlayer(Entity arg0, double arg1) {
return handle.getNearestPlayer(arg0, arg1);
}
@Override
public EntityHuman getNearestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4) {
return handle.getNearestPlayer(arg0, arg1, arg2, arg3, arg4);
}
@Override
public EntityHuman getNearestPlayer(double arg0, double arg1, double arg2, double arg3, boolean arg4) {
return handle.getNearestPlayer(arg0, arg1, arg2, arg3, arg4);
}
@Override
public EntityHuman getNearestPlayer(PathfinderTargetCondition arg0, EntityLiving arg1) {
return handle.getNearestPlayer(arg0, arg1);
}
@Override
public <T extends EntityLiving> T getNearestEntity(Class<? extends T> arg0, PathfinderTargetCondition arg1, EntityLiving arg2, double arg3, double arg4, double arg5, AxisAlignedBB arg6) {
return handle.getNearestEntity(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
}
@Override
public <T extends EntityLiving> T getNearestEntity(List<? extends T> arg0, PathfinderTargetCondition arg1, EntityLiving arg2, double arg3, double arg4, double arg5) {
return handle.getNearestEntity(arg0, arg1, arg2, arg3, arg4, arg5);
}
@Override
public EntityHuman getPlayerByUUID(UUID arg0) {
return handle.getPlayerByUUID(arg0);
}
@Override
public List<EntityHuman> getNearbyPlayers(PathfinderTargetCondition arg0, EntityLiving arg1, AxisAlignedBB arg2) {
return handle.getNearbyPlayers(arg0, arg1, arg2);
}
@Override
public <T extends EntityLiving> List<T> getNearbyEntities(Class<T> arg0, PathfinderTargetCondition arg1, EntityLiving arg2, AxisAlignedBB arg3) {
return handle.getNearbyEntities(arg0, arg1, arg2, arg3);
}
@Override
@Deprecated
public float getLightLevelDependentMagicValue(BlockPosition arg0) {
return handle.getLightLevelDependentMagicValue(arg0);
}
@Override
public IBlockAccess getChunkForCollisions(int arg0, int arg1) {
return handle.getChunkForCollisions(arg0, arg1);
}
@Override
public int getMaxLocalRawBrightness(BlockPosition arg0) {
return handle.getMaxLocalRawBrightness(arg0);
}
@Override
public int getMaxLocalRawBrightness(BlockPosition arg0, int arg1) {
return handle.getMaxLocalRawBrightness(arg0, arg1);
}
@Override
public boolean canSeeSkyFromBelowWater(BlockPosition arg0) {
return handle.canSeeSkyFromBelowWater(arg0);
}
@Override
public float getPathfindingCostFromLightLevels(BlockPosition arg0) {
return handle.getPathfindingCostFromLightLevels(arg0);
}
@Override
public Stream<IBlockData> getBlockStatesIfLoaded(AxisAlignedBB arg0) {
return handle.getBlockStatesIfLoaded(arg0);
}
@Override
public Holder<BiomeBase> getUncachedNoiseBiome(int arg0, int arg1, int arg2) {
return handle.getUncachedNoiseBiome(arg0, arg1, arg2);
}
@Override
@Deprecated
public int getSeaLevel() {
return handle.getSeaLevel();
}
@Override
public boolean containsAnyLiquid(AxisAlignedBB arg0) {
return handle.containsAnyLiquid(arg0);
}
@Override
public int getMinBuildHeight() {
return handle.getMinBuildHeight();
}
@Override
public boolean isWaterAt(BlockPosition arg0) {
return handle.isWaterAt(arg0);
}
@Override
public boolean isEmptyBlock(BlockPosition arg0) {
return handle.isEmptyBlock(arg0);
}
@Override
public boolean isClientSide() {
return handle.isClientSide();
}
@Override
public DimensionManager dimensionType() {
return handle.dimensionType();
}
@Override
public FeatureFlagSet enabledFeatures() {
return handle.enabledFeatures();
}
@Override
@Deprecated
public boolean hasChunkAt(int arg0, int arg1) {
return handle.hasChunkAt(arg0, arg1);
}
@Override
@Deprecated
public boolean hasChunkAt(BlockPosition arg0) {
return handle.hasChunkAt(arg0);
}
@Override
public <T> HolderLookup<T> holderLookup(ResourceKey<? extends IRegistry<? extends T>> arg0) {
return handle.holderLookup(arg0);
}
@Override
public IRegistryCustom registryAccess() {
return handle.registryAccess();
}
@Override
public Holder<BiomeBase> getNoiseBiome(int arg0, int arg1, int arg2) {
return handle.getNoiseBiome(arg0, arg1, arg2);
}
@Override
public int getBlockTint(BlockPosition arg0, ColorResolver arg1) {
return handle.getBlockTint(arg0, arg1);
}
@Override
@Deprecated
public boolean hasChunksAt(BlockPosition arg0, BlockPosition arg1) {
return handle.hasChunksAt(arg0, arg1);
}
@Override
@Deprecated
public boolean hasChunksAt(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) {
return handle.hasChunksAt(arg0, arg1, arg2, arg3, arg4, arg5);
}
@Override
@Deprecated
public boolean hasChunksAt(int arg0, int arg1, int arg2, int arg3) {
return handle.hasChunksAt(arg0, arg1, arg2, arg3);
}
@Override
public IChunkAccess getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3) {
return handle.getChunk(arg0, arg1, arg2, arg3);
}
@Override
public IChunkAccess getChunk(int arg0, int arg1, ChunkStatus arg2) {
return handle.getChunk(arg0, arg1, arg2);
}
@Override
public IChunkAccess getChunk(BlockPosition arg0) {
return handle.getChunk(arg0);
}
@Override
public IChunkAccess getChunk(int arg0, int arg1) {
return handle.getChunk(arg0, arg1);
}
@Override
public int getHeight(HeightMap.Type arg0, int arg1, int arg2) {
return handle.getHeight(arg0, arg1, arg2);
}
@Override
public int getHeight() {
return handle.getHeight();
}
@Override
public Holder<BiomeBase> getBiome(BlockPosition arg0) {
return handle.getBiome(arg0);
}
@Override
public int getSkyDarken() {
return handle.getSkyDarken();
}
@Override
public BiomeManager getBiomeManager() {
return handle.getBiomeManager();
}
@Override
public boolean canSeeSky(BlockPosition arg0) {
return handle.canSeeSky(arg0);
}
@Override
public int getRawBrightness(BlockPosition arg0, int arg1) {
return handle.getRawBrightness(arg0, arg1);
}
@Override
public LevelLightEngine getLightEngine() {
return handle.getLightEngine();
}
@Override
public int getBrightness(EnumSkyBlock arg0, BlockPosition arg1) {
return handle.getBrightness(arg0, arg1);
}
@Override
public float getShade(EnumDirection arg0, boolean arg1) {
return handle.getShade(arg0, arg1);
}
@Override
public TileEntity getBlockEntity(BlockPosition arg0) {
return handle.getBlockEntity(arg0);
}
@Override
public double getBlockFloorHeight(VoxelShape arg0, Supplier<VoxelShape> arg1) {
return handle.getBlockFloorHeight(arg0, arg1);
}
@Override
public double getBlockFloorHeight(BlockPosition arg0) {
return handle.getBlockFloorHeight(arg0);
}
@Override
public MovingObjectPositionBlock clipWithInteractionOverride(Vec3D arg0, Vec3D arg1, BlockPosition arg2, VoxelShape arg3, IBlockData arg4) {
return handle.clipWithInteractionOverride(arg0, arg1, arg2, arg3, arg4);
}
@Override
public IBlockData getBlockState(BlockPosition arg0) {
return handle.getBlockState(arg0);
}
@Override
public Fluid getFluidState(BlockPosition arg0) {
return handle.getFluidState(arg0);
}
@Override
public int getLightEmission(BlockPosition arg0) {
return handle.getLightEmission(arg0);
}
@Override
public MovingObjectPositionBlock clip(RayTrace arg0) {
return handle.clip(arg0);
}
@Override
public MovingObjectPositionBlock clip(RayTrace arg0, BlockPosition arg1) {
return handle.clip(arg0, arg1);
}
@Override
public int getMaxLightLevel() {
return handle.getMaxLightLevel();
}
@Override
public MovingObjectPositionBlock isBlockInLine(ClipBlockStateContext arg0) {
return handle.isBlockInLine(arg0);
}
@Override
public Stream<IBlockData> getBlockStates(AxisAlignedBB arg0) {
return handle.getBlockStates(arg0);
}
@Override
public boolean isOutsideBuildHeight(int arg0) {
return handle.isOutsideBuildHeight(arg0);
}
@Override
public boolean isOutsideBuildHeight(BlockPosition arg0) {
return handle.isOutsideBuildHeight(arg0);
}
@Override
public int getSectionIndexFromSectionY(int arg0) {
return handle.getSectionIndexFromSectionY(arg0);
}
@Override
public int getSectionYFromSectionIndex(int arg0) {
return handle.getSectionYFromSectionIndex(arg0);
}
@Override
public int getMaxSection() {
return handle.getMaxSection();
}
@Override
public int getMinSection() {
return handle.getMinSection();
}
@Override
public int getSectionIndex(int arg0) {
return handle.getSectionIndex(arg0);
}
@Override
public int getSectionsCount() {
return handle.getSectionsCount();
}
@Override
public int getMaxBuildHeight() {
return handle.getMaxBuildHeight();
}
@Override
public boolean isUnobstructed(IBlockData arg0, BlockPosition arg1, VoxelShapeCollision arg2) {
return handle.isUnobstructed(arg0, arg1, arg2);
}
@Override
public boolean isUnobstructed(Entity arg0) {
return handle.isUnobstructed(arg0);
}
@Override
public WorldBorder getWorldBorder() {
return handle.getWorldBorder();
}
@Override
public Optional<Vec3D> findFreePosition(Entity arg0, VoxelShape arg1, Vec3D arg2, double arg3, double arg4, double arg5) {
return handle.findFreePosition(arg0, arg1, arg2, arg3, arg4, arg5);
}
@Override
public Iterable<VoxelShape> getCollisions(Entity arg0, AxisAlignedBB arg1) {
return handle.getCollisions(arg0, arg1);
}
@Override
public Iterable<VoxelShape> getBlockCollisions(Entity arg0, AxisAlignedBB arg1) {
return handle.getBlockCollisions(arg0, arg1);
}
@Override
public boolean noCollision(AxisAlignedBB arg0) {
return handle.noCollision(arg0);
}
@Override
public boolean noCollision(Entity arg0) {
return handle.noCollision(arg0);
}
@Override
public boolean noCollision(Entity arg0, AxisAlignedBB arg1) {
return handle.noCollision(arg0, arg1);
}
@Override
public boolean collidesWithSuffocatingBlock(Entity arg0, AxisAlignedBB arg1) {
return handle.collidesWithSuffocatingBlock(arg0, arg1);
}
@Override
public Optional<BlockPosition> findSupportingBlock(Entity arg0, AxisAlignedBB arg1) {
return handle.findSupportingBlock(arg0, arg1);
}
@Override
public int getBestNeighborSignal(BlockPosition arg0) {
return handle.getBestNeighborSignal(arg0);
}
@Override
public int getControlInputSignal(BlockPosition arg0, EnumDirection arg1, boolean arg2) {
return handle.getControlInputSignal(arg0, arg1, arg2);
}
@Override
public int getDirectSignal(BlockPosition arg0, EnumDirection arg1) {
return handle.getDirectSignal(arg0, arg1);
}
@Override
public int getDirectSignalTo(BlockPosition arg0) {
return handle.getDirectSignalTo(arg0);
}
@Override
public boolean hasNeighborSignal(BlockPosition arg0) {
return handle.hasNeighborSignal(arg0);
}
@Override
public boolean hasSignal(BlockPosition arg0, EnumDirection arg1) {
return handle.hasSignal(arg0, arg1);
}
@Override
public int getSignal(BlockPosition arg0, EnumDirection arg1) {
return handle.getSignal(arg0, arg1);
}
@Override
public boolean isStateAtPosition(BlockPosition arg0, Predicate<IBlockData> arg1) {
return handle.isStateAtPosition(arg0, arg1);
}
@Override
public boolean isFluidAtPosition(BlockPosition arg0, Predicate<Fluid> arg1) {
return handle.isFluidAtPosition(arg0, arg1);
}
@Override
public boolean addFreshEntity(Entity arg0, CreatureSpawnEvent.SpawnReason arg1) {
return handle.addFreshEntity(arg0, arg1);
}
@Override
public boolean addFreshEntity(Entity arg0) {
return handle.addFreshEntity(arg0);
}
@Override
public boolean removeBlock(BlockPosition arg0, boolean arg1) {
return handle.removeBlock(arg0, arg1);
}
@Override
public boolean destroyBlock(BlockPosition arg0, boolean arg1, Entity arg2, int arg3) {
return handle.destroyBlock(arg0, arg1, arg2, arg3);
}
@Override
public boolean destroyBlock(BlockPosition arg0, boolean arg1, Entity arg2) {
return handle.destroyBlock(arg0, arg1, arg2);
}
@Override
public boolean destroyBlock(BlockPosition arg0, boolean arg1) {
return handle.destroyBlock(arg0, arg1);
}
@Override
public boolean setBlock(BlockPosition arg0, IBlockData arg1, int arg2) {
return handle.setBlock(arg0, arg1, arg2);
}
@Override
public boolean setBlock(BlockPosition arg0, IBlockData arg1, int arg2, int arg3) {
return handle.setBlock(arg0, arg1, arg2, arg3);
}
@Override
public float getTimeOfDay(float arg0) {
return handle.getTimeOfDay(arg0);
}
@Override
public float getMoonBrightness() {
return handle.getMoonBrightness();
}
@Override
public int getMoonPhase() {
return handle.getMoonPhase();
}
}

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@@ -0,0 +1,96 @@
package org.bukkit.craftbukkit.util;
import net.minecraft.core.BlockPosition;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.block.entity.TileEntity;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.level.levelgen.structure.StructurePiece;
import net.minecraft.world.level.material.Fluid;
import org.bukkit.craftbukkit.block.CraftBlockEntityState;
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.craftbukkit.block.CraftBlockStates;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
public class TransformerGeneratorAccess extends DelegatedGeneratorAccess {
private CraftStructureTransformer structureTransformer;
public void setStructureTransformer(CraftStructureTransformer structureTransformer) {
this.structureTransformer = structureTransformer;
}
public CraftStructureTransformer getStructureTransformer() {
return structureTransformer;
}
@Override
public boolean addFreshEntity(Entity arg0) {
if (structureTransformer != null && !structureTransformer.transformEntity(arg0)) {
return false;
}
return super.addFreshEntity(arg0);
}
@Override
public boolean addFreshEntity(Entity arg0, SpawnReason arg1) {
if (structureTransformer != null && !structureTransformer.transformEntity(arg0)) {
return false;
}
return super.addFreshEntity(arg0, arg1);
}
@Override
public void addFreshEntityWithPassengers(Entity arg0) {
if (structureTransformer != null && !structureTransformer.transformEntity(arg0)) {
return;
}
super.addFreshEntityWithPassengers(arg0);
}
@Override
public void addFreshEntityWithPassengers(Entity arg0, SpawnReason arg1) {
if (structureTransformer != null && !structureTransformer.transformEntity(arg0)) {
return;
}
super.addFreshEntityWithPassengers(arg0, arg1);
}
public boolean setCraftBlock(BlockPosition position, CraftBlockState craftBlockState, int i, int j) {
if (structureTransformer != null) {
craftBlockState = structureTransformer.transformCraftState(craftBlockState);
}
// This code is based on the method 'net.minecraft.world.level.levelgen.structure.StructurePiece#placeBlock'
// It ensures that any kind of block is updated correctly upon placing it
IBlockData iblockdata = craftBlockState.getHandle();
boolean result = super.setBlock(position, iblockdata, i, j);
Fluid fluid = getFluidState(position);
if (!fluid.isEmpty()) {
scheduleTick(position, fluid.getType(), 0);
}
if (StructurePiece.SHAPE_CHECK_BLOCKS.contains(iblockdata.getBlock())) {
getChunk(position).markPosForPostprocessing(position);
}
TileEntity tileEntity = getBlockEntity(position);
if (tileEntity != null && craftBlockState instanceof CraftBlockEntityState<?> craftEntityState) {
tileEntity.load(craftEntityState.getSnapshotNBT());
}
return result;
}
public boolean setCraftBlock(BlockPosition position, CraftBlockState craftBlockState, int i) {
return setCraftBlock(position, craftBlockState, i, 512);
}
@Override
public boolean setBlock(BlockPosition position, IBlockData iblockdata, int i, int j) {
if (structureTransformer == null || !structureTransformer.canTransformBlocks()) {
return super.setBlock(position, iblockdata, i, j);
}
return setCraftBlock(position, (CraftBlockState) CraftBlockStates.getBlockState(position, iblockdata, null), i, j);
}
@Override
public boolean setBlock(BlockPosition position, IBlockData iblockdata, int i) {
return setBlock(position, iblockdata, i, 512);
}
}