From c67f26d42af3561656b5c0052b355928309824ba Mon Sep 17 00:00:00 2001 From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com> Date: Fri, 9 Jun 2023 04:17:32 +0200 Subject: [PATCH] Fix collision between AABB and a dot (#8733) --- .../Highly-optimise-single-and-multi-AABB-VoxelShapes-an.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/patches/server/Highly-optimise-single-and-multi-AABB-VoxelShapes-an.patch b/patches/server/Highly-optimise-single-and-multi-AABB-VoxelShapes-an.patch index bdc5b5aa6..fe13d2231 100644 --- a/patches/server/Highly-optimise-single-and-multi-AABB-VoxelShapes-an.patch +++ b/patches/server/Highly-optimise-single-and-multi-AABB-VoxelShapes-an.patch @@ -1159,7 +1159,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + + @Override + public double collide(Direction.Axis enumdirection_enumaxis, AABB axisalignedbb, double d0) { -+ if (CollisionUtil.isEmpty(this.aabb) || CollisionUtil.isEmpty(axisalignedbb)) { ++ if (CollisionUtil.isEmpty(this.aabb)) { + return d0; + } + switch (enumdirection_enumaxis.ordinal()) {