Compiler issues v2
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@@ -115,7 +115,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ drops.forEach(itemstack1 -> {
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+ for (final ItemStack drop : drops) {
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+ ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY(1.0D), this.getZ(), drop);
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+ this.spawnAtLocation(entityitem);
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+ this.spawnAtLocation(world, entityitem);
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}
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-
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+ // Paper end - custom shear drops; moved drop generation to separate method
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