Compiler issues v2
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@@ -4437,10 +4437,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+
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+ private net.minecraft.network.chat.ChatType.Bound toHandle(net.kyori.adventure.chat.ChatType.Bound boundChatType) {
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+ net.minecraft.core.Registry<net.minecraft.network.chat.ChatType> chatTypeRegistry = this.getHandle().level().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.CHAT_TYPE);
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+ net.minecraft.core.Registry<net.minecraft.network.chat.ChatType> chatTypeRegistry = this.getHandle().level().registryAccess().lookupOrThrow(net.minecraft.core.registries.Registries.CHAT_TYPE);
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+
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+ return new net.minecraft.network.chat.ChatType.Bound(
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+ chatTypeRegistry.getHolderOrThrow(net.minecraft.resources.ResourceKey.create(net.minecraft.core.registries.Registries.CHAT_TYPE, io.papermc.paper.adventure.PaperAdventure.asVanilla(boundChatType.type().key()))),
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+ chatTypeRegistry.getOrThrow(net.minecraft.resources.ResourceKey.create(net.minecraft.core.registries.Registries.CHAT_TYPE, io.papermc.paper.adventure.PaperAdventure.asVanilla(boundChatType.type().key()))),
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+ io.papermc.paper.adventure.PaperAdventure.asVanilla(boundChatType.name()),
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+ Optional.ofNullable(io.papermc.paper.adventure.PaperAdventure.asVanilla(boundChatType.target()))
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+ );
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@@ -4483,7 +4483,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ @Override
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+ public void sendMessage(final net.kyori.adventure.identity.Identity identity, final net.kyori.adventure.text.Component message, final net.kyori.adventure.audience.MessageType type) {
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+ if (getHandle().connection == null) return;
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+ final net.minecraft.core.Registry<net.minecraft.network.chat.ChatType> chatTypeRegistry = this.getHandle().level().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.CHAT_TYPE);
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+ final net.minecraft.core.Registry<net.minecraft.network.chat.ChatType> chatTypeRegistry = this.getHandle().level().registryAccess().lookupOrThrow(net.minecraft.core.registries.Registries.CHAT_TYPE);
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundSystemChatPacket(message, false));
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+ }
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+
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