Update Bukkit for Minecraft 1.4(.2) changes.

By: Travis Watkins <amaranth@ubuntu.com>
This commit is contained in:
Bukkit/Spigot
2012-10-22 03:30:04 -05:00
parent 93362adea2
commit c73a3c02f0
23 changed files with 486 additions and 34 deletions

View File

@@ -0,0 +1,92 @@
package org.bukkit.material;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
/**
* Represents a skull.
*/
public class Skull extends MaterialData implements Directional {
public Skull() {
super(Material.SKULL);
}
/**
* Instantiate a skull facing in a particular direction.
*
* @param direction the direction the skull's face is facing
*/
public Skull(BlockFace direction) {
this();
setFacingDirection(direction);
}
public Skull(final int type) {
super(type);
}
public Skull(final Material type) {
super(type);
}
public Skull(final int type, final byte data) {
super(type, data);
}
public Skull(final Material type, final byte data) {
super(type, data);
}
public void setFacingDirection(BlockFace face) {
int data;
switch (face) {
case EAST:
data = 0x1;
break;
case SOUTH:
data = 0x2;
break;
case WEST:
data = 0x3;
break;
case NORTH:
default:
data = 0x4;
}
setData((byte) (data & 3));
}
public BlockFace getFacing() {
int data = getData() & 7;
switch (data) {
case 0x1:
return BlockFace.EAST;
case 0x2:
return BlockFace.SOUTH;
case 0x3:
return BlockFace.WEST;
case 0x4:
default:
return BlockFace.SOUTH;
}
}
@Override
public String toString() {
return super.toString() + " facing " + getFacing();
}
@Override
public Skull clone() {
return (Skull) super.clone();
}
}