#1248: Load GameEvent and MusicInstrument from registry
By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
@@ -1,26 +1,25 @@
|
||||
--- a/net/minecraft/world/level/gameevent/GameEventDispatcher.java
|
||||
+++ b/net/minecraft/world/level/gameevent/GameEventDispatcher.java
|
||||
@@ -11,6 +11,14 @@
|
||||
@@ -11,6 +11,13 @@
|
||||
import net.minecraft.world.level.chunk.Chunk;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
|
||||
+// CraftBukkit start
|
||||
+import net.minecraft.core.registries.BuiltInRegistries;
|
||||
+import org.bukkit.Bukkit;
|
||||
+import org.bukkit.craftbukkit.CraftGameEvent;
|
||||
+import org.bukkit.craftbukkit.util.CraftLocation;
|
||||
+import org.bukkit.craftbukkit.util.CraftNamespacedKey;
|
||||
+import org.bukkit.event.world.GenericGameEvent;
|
||||
+// CraftBukkit end
|
||||
+
|
||||
public class GameEventDispatcher {
|
||||
|
||||
private final WorldServer level;
|
||||
@@ -22,6 +30,14 @@
|
||||
@@ -22,6 +29,14 @@
|
||||
public void post(GameEvent gameevent, Vec3D vec3d, GameEvent.a gameevent_a) {
|
||||
int i = gameevent.getNotificationRadius();
|
||||
BlockPosition blockposition = BlockPosition.containing(vec3d);
|
||||
+ // CraftBukkit start
|
||||
+ GenericGameEvent event = new GenericGameEvent(org.bukkit.GameEvent.getByKey(CraftNamespacedKey.fromMinecraft(BuiltInRegistries.GAME_EVENT.getKey(gameevent))), CraftLocation.toBukkit(blockposition, level.getWorld()), (gameevent_a.sourceEntity() == null) ? null : gameevent_a.sourceEntity().getBukkitEntity(), i, !Bukkit.isPrimaryThread());
|
||||
+ GenericGameEvent event = new GenericGameEvent(CraftGameEvent.minecraftToBukkit(gameevent), CraftLocation.toBukkit(blockposition, level.getWorld()), (gameevent_a.sourceEntity() == null) ? null : gameevent_a.sourceEntity().getBukkitEntity(), i, !Bukkit.isPrimaryThread());
|
||||
+ level.getCraftServer().getPluginManager().callEvent(event);
|
||||
+ if (event.isCancelled()) {
|
||||
+ return;
|
||||
|
||||
Reference in New Issue
Block a user