#1248: Load GameEvent and MusicInstrument from registry

By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
CraftBukkit/Spigot
2023-09-02 12:55:23 +10:00
parent a16df1b04c
commit c8a9b8d25c
8 changed files with 186 additions and 14 deletions

View File

@@ -0,0 +1,71 @@
package org.bukkit.craftbukkit;
import com.google.common.base.Preconditions;
import net.minecraft.core.IRegistry;
import net.minecraft.core.registries.Registries;
import org.bukkit.GameEvent;
import org.bukkit.NamespacedKey;
import org.bukkit.Registry;
import org.bukkit.craftbukkit.util.CraftNamespacedKey;
import org.jetbrains.annotations.NotNull;
public class CraftGameEvent extends GameEvent {
public static GameEvent minecraftToBukkit(net.minecraft.world.level.gameevent.GameEvent minecraft) {
Preconditions.checkArgument(minecraft != null);
IRegistry<net.minecraft.world.level.gameevent.GameEvent> registry = CraftRegistry.getMinecraftRegistry(Registries.GAME_EVENT);
GameEvent bukkit = Registry.GAME_EVENT.get(CraftNamespacedKey.fromMinecraft(registry.getKey(minecraft)));
Preconditions.checkArgument(bukkit != null);
return bukkit;
}
public static net.minecraft.world.level.gameevent.GameEvent bukkitToMinecraft(GameEvent bukkit) {
Preconditions.checkArgument(bukkit != null);
return ((CraftGameEvent) bukkit).getHandle();
}
private final NamespacedKey key;
private final net.minecraft.world.level.gameevent.GameEvent handle;
public CraftGameEvent(NamespacedKey key, net.minecraft.world.level.gameevent.GameEvent handle) {
this.key = key;
this.handle = handle;
}
public net.minecraft.world.level.gameevent.GameEvent getHandle() {
return handle;
}
@NotNull
@Override
public NamespacedKey getKey() {
return key;
}
@Override
public boolean equals(Object other) {
if (this == other) {
return true;
}
if (!(other instanceof CraftGameEvent)) {
return false;
}
return getKey().equals(((GameEvent) other).getKey());
}
@Override
public int hashCode() {
return getKey().hashCode();
}
@Override
public String toString() {
return "CraftGameEvent{key=" + key + "}";
}
}