#1248: Load GameEvent and MusicInstrument from registry
By: DerFrZocker <derrieple@gmail.com>
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@@ -22,6 +22,7 @@ import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraft.world.flag.FeatureFlags;
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import net.minecraft.world.level.biome.BiomeBase;
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import org.bukkit.Material;
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import org.bukkit.craftbukkit.CraftRegistry;
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import org.bukkit.craftbukkit.util.CraftMagicNumbers;
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import org.junit.Assert;
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@@ -63,6 +64,8 @@ public abstract class AbstractTestingBase {
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DummyServer.setup();
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DummyEnchantments.setup();
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CraftRegistry.setMinecraftRegistry(REGISTRY_CUSTOM);
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ImmutableList.Builder<Material> builder = ImmutableList.builder();
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for (Material m : Material.values()) {
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if (m.isLegacy() || CraftMagicNumbers.getItem(m) == null) {
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