NOT WORKING! Even even more patches!
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@@ -9,7 +9,7 @@ Also allow turning off treasure maps all together as they can eat up Map ID's
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which are limited in quantity.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4b9bf3b4f..2ba3bcb8e 100644
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index f64a5ef35..5df8b1143 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -28,17 +28,15 @@ index 4b9bf3b4f..2ba3bcb8e 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index 9d201b14e..57fcc3c05 100644
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index abfd9adbd..dcc14aa11 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
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public void a(IMerchant imerchant, MerchantRecipeList merchantrecipelist, Random random) {
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int i = this.a.a(random);
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World world = imerchant.u_();
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- BlockPosition blockposition = world.a(this.b, imerchant.v_(), true);
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World world = imerchant.getWorld();
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+ if (!world.paperConfig.enableTreasureMaps) return; //Paper
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+ BlockPosition blockposition = world.a(this.b, imerchant.v_(), world.paperConfig.treasureMapsAlreadyDiscovered); // Paper - pass false to return first structure, regardless of if its been discovered. true returns only undiscovered.
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BlockPosition blockposition = world.a(this.b, imerchant.getPosition(), 100);
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if (blockposition != null) {
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ItemStack itemstack = ItemWorldMap.a(world, (double) blockposition.getX(), (double) blockposition.getZ(), (byte) 2, true, true);
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--
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