Fix deadlock on watchdog crash (#7535)
This commit is contained in:
21
patches/server/Fix-deadlock-on-watchdog-crash.patch
Normal file
21
patches/server/Fix-deadlock-on-watchdog-crash.patch
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||||
|
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
|
||||||
|
Date: Fri, 4 Mar 2022 00:12:49 -0700
|
||||||
|
Subject: [PATCH] Fix deadlock on watchdog crash
|
||||||
|
|
||||||
|
The watchdog thread sets MinecraftServer#forceTicks to true which will
|
||||||
|
cause waitUntilNextTick to hang when the task queue is drained.
|
||||||
|
|
||||||
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||||
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||||
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||||
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||||
|
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
||||||
|
}, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
- this.waitUntilNextTick();
|
||||||
|
+ this.managedBlock(() -> !this.canSleepForTickNoOversleep() || this.getPendingTasksCount() == 0); // Paper - based on waitUntilNextTick
|
||||||
|
}
|
||||||
|
|
||||||
|
this.saveAllChunks(false, true, false);
|
||||||
Reference in New Issue
Block a user