More 1.14 patches
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@@ -8,17 +8,17 @@ Fires an event anytime an enderman intends to teleport away from the player
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You may cancel this, enabling ranged attacks to damage the enderman for example.
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diff --git a/src/main/java/net/minecraft/server/EntityEnderman.java b/src/main/java/net/minecraft/server/EntityEnderman.java
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index d5d1be8b6b..8949529e67 100644
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index 9f2e350b3..2b484c819 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderman.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderman.java
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@@ -0,0 +0,0 @@
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package net.minecraft.server;
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@@ -0,0 +0,0 @@ package net.minecraft.server;
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import java.util.EnumSet;
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import java.util.Optional;
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+import com.destroystokyo.paper.event.entity.EndermanEscapeEvent; // Paper
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import java.util.Random;
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import java.util.UUID;
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import java.util.function.Function;
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import java.util.function.Predicate;
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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setGoalTarget(entityliving, org.bukkit.event.entity.EntityTargetEvent.TargetReason.UNKNOWN, true);
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}
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@@ -33,48 +33,51 @@ index d5d1be8b6b..8949529e67 100644
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public boolean setGoalTarget(EntityLiving entityliving, org.bukkit.event.entity.EntityTargetEvent.TargetReason reason, boolean fireEvent) {
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if (!super.setGoalTarget(entityliving, reason, fireEvent)) {
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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if (this.world.L() && this.ticksLived >= this.bE + 600) {
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float f = this.az();
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if (this.world.J() && this.ticksLived >= this.bC + 600) {
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float f = this.aE();
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- if (f > 0.5F && this.world.e(new BlockPosition(this)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
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+ if (f > 0.5F && this.world.e(new BlockPosition(this)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && tryEscape(EndermanEscapeEvent.Reason.RUNAWAY)) { // Paper
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- if (f > 0.5F && this.world.f(new BlockPosition(this)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
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+ if (f > 0.5F && this.world.f(new BlockPosition(this)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.tryEscape(EndermanEscapeEvent.Reason.RUNAWAY)) { // Paper
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this.setGoalTarget((EntityLiving) null);
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this.dz();
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this.dW();
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}
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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public boolean damageEntity(DamageSource damagesource, float f) {
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if (this.isInvulnerable(damagesource)) {
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return false;
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- } else if (damagesource instanceof EntityDamageSourceIndirect) {
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+ } else if (damagesource instanceof EntityDamageSourceIndirect && tryEscape(EndermanEscapeEvent.Reason.INDIRECT)) { // Paper
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for (int i = 0; i < 64; ++i) {
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if (this.dz()) {
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return true;
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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} else {
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} else if (!(damagesource instanceof EntityDamageSourceIndirect) && damagesource != DamageSource.FIREWORKS) {
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boolean flag = super.damageEntity(damagesource, f);
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- if (damagesource.ignoresArmor() && this.random.nextInt(10) != 0) {
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+ if (damagesource.ignoresArmor() && this.random.nextInt(10) != 0 && tryEscape(damagesource == DamageSource.DROWN ? EndermanEscapeEvent.Reason.DROWN : EndermanEscapeEvent.Reason.CRITICAL_HIT)) { // Paper
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this.dz();
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+ if (damagesource.ignoresArmor() && this.random.nextInt(10) != 0 && this.tryEscape(damagesource == DamageSource.DROWN ? EndermanEscapeEvent.Reason.DROWN : EndermanEscapeEvent.Reason.CRITICAL_HIT)) { // Paper
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this.dW();
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}
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return flag;
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} else {
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+ if (this.tryEscape(EndermanEscapeEvent.Reason.INDIRECT)) { // Paper start
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for (int i = 0; i < 64; ++i) {
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if (this.dW()) {
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return true;
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}
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}
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+ } // Paper end
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return false;
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}
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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static class PathfinderGoalPlayerWhoLookedAtTarget extends PathfinderGoalNearestAttackableTarget<EntityHuman> {
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- private final EntityEnderman i;
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+ private final EntityEnderman i; public EntityEnderman getEnderman() { return i; } // Paper - OBFHELPER
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+ private final EntityEnderman i; public final EntityEnderman getEnderman() { return this.i; } // Paper - OBFHELPER
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private EntityHuman j;
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private int k;
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private int l;
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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} else {
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if (this.d != null) {
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if (this.i.f((EntityHuman) this.d)) {
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- if (((EntityHuman) this.d).h(this.i) < 16.0D) {
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+ if (((EntityHuman) this.d).h(this.i) < 16.0D && this.getEnderman().tryEscape(EndermanEscapeEvent.Reason.STARE)) { // Paper
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this.i.dz();
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if (this.c != null && !this.i.isPassenger()) {
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if (this.i.f((EntityHuman) this.c)) {
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- if (this.c.h((Entity) this.i) < 16.0D) {
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+ if (this.c.h((Entity) this.i) < 16.0D && this.getEnderman().tryEscape(EndermanEscapeEvent.Reason.STARE)) {
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this.i.dW();
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}
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--
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