Remove unneeded mob spawn cap patch - Fixes #235
I misread the code and thought the code kept looping until the mob spawn cap was hit. Upon furthur review, this is not true, so this patch doesn't do anything sane.
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@@ -44,4 +44,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order
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if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0 )
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{
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--
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--
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2.7.4 (Apple Git-66)
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