Move diffs around to compile without later ones applied

This commit is contained in:
Nassim Jahnke
2024-01-23 18:01:39 +01:00
parent 091f54138b
commit cd30cd6d41
19 changed files with 243 additions and 196 deletions

View File

@@ -9,12 +9,20 @@ diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/jav
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
}
public void move(MoverType movementType, Vec3 movement) {
+ final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
if (this.noPhysics) {
this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z);
} else {
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
}
if (!bl.getType().isAir()) {
- VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl);
+ VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl, org.bukkit.craftbukkit.util.CraftVector.toBukkit(moveVector)); // Paper - Expose pre-collision velocity
+ VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl, org.bukkit.craftbukkit.util.CraftVector.toBukkit(originalMovement)); // Paper - Expose pre-collision velocity
this.level.getCraftServer().getPluginManager().callEvent(event);
}
}