Move diffs around to compile without later ones applied

This commit is contained in:
Nassim Jahnke
2024-01-23 18:01:39 +01:00
parent 091f54138b
commit cd30cd6d41
19 changed files with 243 additions and 196 deletions

View File

@@ -30,10 +30,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ }
+ // Paper end - per player mob count backoff
+
public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
- return entityPlayer.mobCounts[mobCategory.ordinal()];
+ return entityPlayer.mobCounts[mobCategory.ordinal()] + entityPlayer.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
- return player.mobCounts[mobCategory.ordinal()];
+ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
}
// Paper end - Optional per player mob spawns