Move diffs around to compile without later ones applied

This commit is contained in:
Nassim Jahnke
2024-01-23 18:01:39 +01:00
parent 091f54138b
commit cd30cd6d41
19 changed files with 243 additions and 196 deletions

View File

@@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
+ // Paper start - Optional per player mob spawns
+ public void updatePlayerMobTypeMap(Entity entity) {
+ public void updatePlayerMobTypeMap(final Entity entity) {
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ return;
+ }
@@ -30,14 +30,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ }
+
+ public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
+ return entityPlayer.mobCounts[mobCategory.ordinal()];
+ }
public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
- return -1;
+ return player.mobCounts[mobCategory.ordinal()];
}
+ // Paper end - Optional per player mob spawns
+
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java