Added player.saveData and player.loadData.
By: afforess <afforess@gmail.com>
This commit is contained in:
@@ -201,6 +201,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return getHandle().Z();
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return getHandle().Z();
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}
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}
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public void loadData() {
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server.getHandle().n.b(getHandle());
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}
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public void saveData() {
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server.getHandle().n.a(getHandle());
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}
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public void updateInventory() {
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public void updateInventory() {
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getHandle().m();
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getHandle().m();
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}
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}
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