even even even even even even more work

This commit is contained in:
Spottedleaf
2020-06-25 18:53:21 -07:00
parent ec7bd6a7c6
commit cfd598512a
34 changed files with 420 additions and 408 deletions

View File

@@ -113,7 +113,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, 33, new ChunkCoordIntPair(i)); // Paper - no-tick view distance
if (flag1) {
ChunkMapDistance.this.j.a(ChunkTaskQueueSorter.a(() -> { // CraftBukkit - decompile error
ChunkMapDistance.this.j.a(ChunkTaskQueueSorter.a(() -> {
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -125,8 +125,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ boolean needsChunkCenterUpdate; // Paper - no-tick view distance
+
public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) {
super((World) worldserver, gameprofile);
playerinteractmanager.player = this;
super(worldserver, worldserver.getSpawn(), gameprofile);
this.spawnDimension = World.OVERWORLD;
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -306,7 +306,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ player.needsChunkCenterUpdate = false;
+ // Paper end - no-tick view distance
}
// Paper end
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
@@ -367,18 +367,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
return Either.left(chunk);
});
}, (runnable) -> {
- this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable)); // CraftBukkit - decompile error
+ this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable)); // CraftBukkit - decompile error // Paper - diff on change, this is the scheduling method copied in Chunk used to schedule chunk broadcasts (on change it needs to be copied again)
- this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable));
+ this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable)); // Paper - diff on change, this is the scheduling method copied in Chunk used to schedule chunk broadcasts (on change it needs to be copied again)
});
return completablefuture1;
}
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
} // Paper
}
- protected void setViewDistance(int i) {
protected void setViewDistance(int i) {
- int j = MathHelper.clamp(i + 1, 3, 33);
+ public final void setViewDistance(int i) { // Paper - public
+ int j = MathHelper.clamp(i + 1, 3, 33); // Paper - diff on change, these make the lower view distance limit 2 and the upper 32
if (j != this.viewDistance) {
@@ -501,7 +499,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ return Stream.empty();
+ }
+ // all current cases are inlined so we wont hit this code, it's just in case plugins or future updates use it
+ List<EntityPlayer> players = new ArrayList<>();
+ List<EntityPlayer> players = new java.util.ArrayList<>();
+ Object[] backingSet = inRange.getBackingSet();
+
+ if (flag) { // flag -> border only
@@ -542,7 +540,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ final void sendChunk(EntityPlayer entityplayer, Packet<?>[] apacket, Chunk chunk) { this.a(entityplayer, apacket, chunk); } // Paper - OBFHELPER
private void a(EntityPlayer entityplayer, Packet<?>[] apacket, Chunk chunk) {
if (apacket[0] == null) {
apacket[0] = new PacketPlayOutMapChunk(chunk, 65535);
apacket[0] = new PacketPlayOutMapChunk(chunk, 65535, true);
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(this.tracker.chunkX, this.tracker.chunkZ);
PlayerChunk playerchunk = PlayerChunkMap.this.getVisibleChunk(chunkcoordintpair.pair());
@@ -557,23 +555,23 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
// CraftBukkit - getType()
// Spigot - view distance
networkmanager.queueImmunity = true; // Paper
- playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), WorldData.c(worlddata.getSeed()), worlddata.isHardcore(), worldserver.worldProvider.getDimensionManager().getType(), this.getMaxPlayers(), worlddata.getType(), worldserver.spigotConfig.viewDistance, flag1, !flag));
+ playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), WorldData.c(worlddata.getSeed()), worlddata.isHardcore(), worldserver.worldProvider.getDimensionManager().getType(), this.getMaxPlayers(), worlddata.getType(), worldserver.getChunkProvider().playerChunkMap.getLoadViewDistance(), flag1, !flag)); // Paper - no-tick view distance
- playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), entityplayer.playerInteractManager.c(), BiomeManager.a(worldserver1.getSeed()), worlddata.isHardcore(), this.server.E(), this.s, worldserver1.getTypeKey(), worldserver1.getDimensionKey(), this.getMaxPlayers(), worldserver.spigotConfig.viewDistance, flag1, !flag, worldserver1.isDebugWorld(), worldserver1.isFlatWorld()));
+ playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), entityplayer.playerInteractManager.c(), BiomeManager.a(worldserver1.getSeed()), worlddata.isHardcore(), this.server.E(), this.s, worldserver1.getTypeKey(), worldserver1.getDimensionKey(), this.getMaxPlayers(), worldserver1.getChunkProvider().playerChunkMap.getLoadViewDistance(), flag1, !flag, worldserver1.isDebugWorld(), worldserver1.isFlatWorld())); // Paper - no-tick view distance
entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
playerconnection.sendPacket(new PacketPlayOutCustomPayload(PacketPlayOutCustomPayload.a, (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName())));
playerconnection.sendPacket(new PacketPlayOutServerDifficulty(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
@@ -0,0 +0,0 @@ public abstract class PlayerList {
WorldData worlddata = worldserver.getWorldData();
entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn(worldserver.worldProvider.getDimensionManager().getType(), WorldData.c(worldserver.getWorldData().getSeed()), worldserver.getWorldData().getType(), entityplayer1.playerInteractManager.getGameMode()));
- entityplayer1.playerConnection.sendPacket(new PacketPlayOutViewDistance(worldserver.spigotConfig.viewDistance)); // Spigot
+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutViewDistance(worldserver.getChunkProvider().playerChunkMap.getLoadViewDistance())); // Paper - no-tick view distance
entityplayer1.spawnIn(worldserver);
// CraftBukkit start
WorldData worlddata = worldserver1.getWorldData();
entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn(worldserver1.getTypeKey(), worldserver1.getDimensionKey(), BiomeManager.a(worldserver1.getSeed()), entityplayer1.playerInteractManager.getGameMode(), entityplayer1.playerInteractManager.c(), worldserver1.isDebugWorld(), worldserver1.isFlatWorld(), flag));
- entityplayer1.playerConnection.sendPacket(new PacketPlayOutViewDistance(worldserver1.spigotConfig.viewDistance)); // Spigot
+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutViewDistance(worldserver1.getChunkProvider().playerChunkMap.getLoadViewDistance())); // Spigot // Paper - no-tick view distance
entityplayer1.spawnIn(worldserver1);
entityplayer1.dead = false;
entityplayer1.playerConnection.teleport(new Location(worldserver.getWorld(), entityplayer1.locX(), entityplayer1.locY(), entityplayer1.locZ(), entityplayer1.yaw, entityplayer1.pitch));
entityplayer1.playerConnection.teleport(new Location(worldserver1.getWorld(), entityplayer1.locX(), entityplayer1.locY(), entityplayer1.locZ(), entityplayer1.yaw, entityplayer1.pitch));
@@ -0,0 +0,0 @@ public abstract class PlayerList {
public void a(int i) {