From d0547bfe7782eb7d1013bc61fdc0fbb570acaac0 Mon Sep 17 00:00:00 2001 From: CraftBukkit/Spigot Date: Wed, 11 May 2016 15:59:20 +1000 Subject: [PATCH] Use direct chunk access for neighbour counts on unload By: md_5 --- paper-server/nms-patches/ChunkProviderServer.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/paper-server/nms-patches/ChunkProviderServer.patch b/paper-server/nms-patches/ChunkProviderServer.patch index cf9380040..ca3b72d0b 100644 --- a/paper-server/nms-patches/ChunkProviderServer.patch +++ b/paper-server/nms-patches/ChunkProviderServer.patch @@ -160,7 +160,7 @@ + continue; + } + -+ Chunk neighbor = this.getLoadedChunkAt(chunk.locX + x, chunk.locZ + z); ++ Chunk neighbor = this.chunks.get(ChunkCoordIntPair.a(chunk.locX + x, chunk.locZ + z)); + if (neighbor != null) { + neighbor.setNeighborUnloaded(-x, -z); + chunk.setNeighborUnloaded(x, z);