Return null instead of players location on EnderChests opened by plugins
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@@ -0,0 +1,29 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 10 Mar 2018 13:03:49 +0000
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Subject: [PATCH] Fix NPE when getting location from InventoryEnderChest opened
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by plugins
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diff --git a/src/main/java/net/minecraft/server/InventoryEnderChest.java b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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index cd7de2b53..37b494b78 100644
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--- a/src/main/java/net/minecraft/server/InventoryEnderChest.java
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+++ b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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@@ -0,0 +0,0 @@ import org.bukkit.inventory.InventoryHolder;
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public class InventoryEnderChest extends InventorySubcontainer {
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- private TileEntityEnderChest a;
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+ private TileEntityEnderChest a; public TileEntityEnderChest getTileEntity() { return a; } // Paper - OBFHELPER
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// CraftBukkit start
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private final EntityHuman owner;
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@@ -0,0 +0,0 @@ public class InventoryEnderChest extends InventorySubcontainer {
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@Override
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public Location getLocation() {
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+ if (getTileEntity() == null) return null; // Paper - return null if there is no TE bound (opened by plugin)
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return new Location(this.a.getWorld().getWorld(), this.a.getPosition().getX(), this.a.getPosition().getY(), this.a.getPosition().getZ());
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}
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--
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