Player.setPlayerProfile API
This can be useful for changing name or skins after a player has logged in. == AT == public-f net.minecraft.world.entity.player.Player gameProfile
This commit is contained in:
@@ -242,11 +242,11 @@
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+
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+ // Paper start - Add more fields to AsyncPlayerPreLoginEvent
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+ final InetAddress rawAddress = ((InetSocketAddress) this.connection.channel.remoteAddress()).getAddress();
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+ com.destroystokyo.paper.profile.PlayerProfile profile = org.bukkit.Bukkit.createProfile(uniqueId, playerName);
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+ com.destroystokyo.paper.profile.PlayerProfile profile = com.destroystokyo.paper.profile.CraftPlayerProfile.asBukkitMirror(gameprofile); // Paper - setPlayerProfileAPI
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+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, rawAddress, uniqueId, this.transferred, profile, this.connection.hostname);
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+ server.getPluginManager().callEvent(asyncEvent);
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+ profile = asyncEvent.getPlayerProfile();
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+ profile.complete();
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+ profile.complete(true); // Paper - setPlayerProfileAPI
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+ gameprofile = com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile);
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+ playerName = gameprofile.getName();
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+ uniqueId = gameprofile.getId();
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@@ -709,7 +709,22 @@
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return entityplayer1;
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}
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@@ -524,7 +808,18 @@
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@@ -516,15 +800,32 @@
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}
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public void sendPlayerPermissionLevel(ServerPlayer player) {
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+ // Paper start - avoid recalculating permissions if possible
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+ this.sendPlayerPermissionLevel(player, true);
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+ }
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+
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+ public void sendPlayerPermissionLevel(ServerPlayer player, boolean recalculatePermissions) {
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+ // Paper end - avoid recalculating permissions if possible
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GameProfile gameprofile = player.getGameProfile();
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int i = this.server.getProfilePermissions(gameprofile);
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- this.sendPlayerPermissionLevel(player, i);
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+ this.sendPlayerPermissionLevel(player, i, recalculatePermissions); // Paper - avoid recalculating permissions if possible
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}
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public void tick() {
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if (++this.sendAllPlayerInfoIn > 600) {
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@@ -729,7 +744,7 @@
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this.sendAllPlayerInfoIn = 0;
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}
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@@ -541,6 +836,25 @@
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@@ -541,6 +842,25 @@
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}
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@@ -755,7 +770,7 @@
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public void broadcastAll(Packet<?> packet, ResourceKey<Level> dimension) {
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Iterator iterator = this.players.iterator();
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@@ -554,7 +868,7 @@
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@@ -554,7 +874,7 @@
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}
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@@ -764,7 +779,7 @@
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PlayerTeam scoreboardteam = source.getTeam();
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if (scoreboardteam != null) {
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@@ -573,7 +887,7 @@
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@@ -573,7 +893,7 @@
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}
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}
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@@ -773,7 +788,7 @@
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PlayerTeam scoreboardteam = source.getTeam();
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if (scoreboardteam == null) {
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@@ -619,7 +933,7 @@
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@@ -619,7 +939,7 @@
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}
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public void deop(GameProfile profile) {
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@@ -782,7 +797,7 @@
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ServerPlayer entityplayer = this.getPlayer(profile.getId());
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if (entityplayer != null) {
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@@ -643,36 +957,51 @@
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@@ -643,36 +963,51 @@
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player.connection.send(new ClientboundEntityEventPacket(player, b0));
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}
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@@ -847,7 +862,7 @@
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if (entityplayer != player && entityplayer.level().dimension() == worldKey) {
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double d4 = x - entityplayer.getX();
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double d5 = y - entityplayer.getY();
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@@ -687,10 +1016,12 @@
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@@ -687,10 +1022,12 @@
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}
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public void saveAll() {
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@@ -860,7 +875,7 @@
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}
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public UserWhiteList getWhiteList() {
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@@ -712,15 +1043,19 @@
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@@ -712,15 +1049,19 @@
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public void reloadWhiteList() {}
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public void sendLevelInfo(ServerPlayer player, ServerLevel world) {
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@@ -884,7 +899,7 @@
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}
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player.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START, 0.0F));
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@@ -729,8 +1064,16 @@
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@@ -729,8 +1070,16 @@
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public void sendAllPlayerInfo(ServerPlayer player) {
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player.inventoryMenu.sendAllDataToRemote();
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@@ -902,7 +917,7 @@
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}
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public int getPlayerCount() {
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@@ -786,11 +1129,35 @@
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@@ -786,11 +1135,35 @@
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}
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public void removeAll() {
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@@ -940,7 +955,7 @@
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public void broadcastSystemMessage(Component message, boolean overlay) {
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this.broadcastSystemMessage(message, (entityplayer) -> {
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@@ -819,24 +1186,43 @@
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@@ -819,24 +1192,43 @@
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}
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public void broadcastChatMessage(PlayerChatMessage message, ServerPlayer sender, ChatType.Bound params) {
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@@ -987,7 +1002,7 @@
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}
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if (flag1 && sender != null) {
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@@ -845,20 +1231,27 @@
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@@ -845,20 +1237,27 @@
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}
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@@ -1020,7 +1035,7 @@
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Path path = file2.toPath();
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if (FileUtil.isPathNormalized(path) && FileUtil.isPathPortable(path) && path.startsWith(file.getPath()) && file2.isFile()) {
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@@ -867,7 +1260,7 @@
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@@ -867,7 +1266,7 @@
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}
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serverstatisticmanager = new ServerStatsCounter(this.server, file1);
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@@ -1029,7 +1044,7 @@
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}
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return serverstatisticmanager;
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@@ -875,13 +1268,13 @@
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@@ -875,13 +1274,13 @@
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public PlayerAdvancements getPlayerAdvancements(ServerPlayer player) {
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UUID uuid = player.getUUID();
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@@ -1045,7 +1060,7 @@
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}
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advancementdataplayer.setPlayer(player);
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@@ -932,15 +1325,28 @@
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@@ -932,15 +1331,28 @@
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}
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public void reloadResources() {
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