@@ -116,6 +116,7 @@ public abstract class InventoryView {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the id of this view.
|
||||
*
|
||||
* @return the id of this view
|
||||
* @deprecated Magic value
|
||||
@@ -264,7 +265,7 @@ public abstract class InventoryView {
|
||||
// Player crafting slots are indexed differently. The matrix is caught by the first return.
|
||||
// Creative mode is the same, except that you can't see the crafting slots (but the IDs are still used)
|
||||
if (getType() == InventoryType.CRAFTING || getType() == InventoryType.CREATIVE) {
|
||||
/**
|
||||
/*
|
||||
* Raw Slots:
|
||||
*
|
||||
* 5 1 2 0
|
||||
@@ -277,7 +278,7 @@ public abstract class InventoryView {
|
||||
* 36 37 38 39 40 41 42 43 44
|
||||
*/
|
||||
|
||||
/**
|
||||
/*
|
||||
* Converted Slots:
|
||||
*
|
||||
* 39 1 2 0
|
||||
|
||||
@@ -351,10 +351,10 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
|
||||
* @param modifier the {@link AttributeModifier} to remove
|
||||
* @return if any attribute modifiers were remove
|
||||
*
|
||||
* @see AttributeModifier#getUniqueId()
|
||||
*
|
||||
* @throws NullPointerException if the Attribute is null
|
||||
* @throws NullPointerException if the AttributeModifier is null
|
||||
*
|
||||
* @see AttributeModifier#getUniqueId()
|
||||
*/
|
||||
boolean removeAttributeModifier(@NotNull Attribute attribute, @NotNull AttributeModifier modifier);
|
||||
|
||||
@@ -380,7 +380,7 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
|
||||
* Internal use only! Do not use under any circumstances!
|
||||
*
|
||||
* @param version version
|
||||
* @deprecated
|
||||
* @deprecated internal use only
|
||||
*/
|
||||
@Deprecated
|
||||
void setVersion(int version);
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
/**
|
||||
* The interfaces used when manipulating extra data can can be stored inside
|
||||
* {@link org.bukkit.inventory.ItemStack item stacks}.
|
||||
*/
|
||||
package org.bukkit.inventory.meta;
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
/**
|
||||
* Classes that allow attaching custom data to items.
|
||||
*/
|
||||
package org.bukkit.inventory.meta.tags;
|
||||
@@ -0,0 +1,5 @@
|
||||
/**
|
||||
* Classes involved in manipulating player inventories and item interactions.
|
||||
*/
|
||||
package org.bukkit.inventory;
|
||||
|
||||
Reference in New Issue
Block a user