@@ -54,7 +54,7 @@ public final class LootContext {
|
||||
|
||||
/**
|
||||
* Represents the
|
||||
* {@link org.bukkit.enchantments.Enchantment#LOOT_BONUS_MOBS} the
|
||||
* {@link org.bukkit.enchantments.Enchantment#LOOTING} the
|
||||
* {@link #getKiller()} entity has on their equipped item.
|
||||
*
|
||||
* This value is only set via
|
||||
@@ -124,7 +124,7 @@ public final class LootContext {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the {@link org.bukkit.enchantments.Enchantment#LOOT_BONUS_MOBS}
|
||||
* Set the {@link org.bukkit.enchantments.Enchantment#LOOTING}
|
||||
* level equivalent to use when generating loot. Values less than or
|
||||
* equal to 0 will force the {@link LootTable} to only return a single
|
||||
* {@link org.bukkit.inventory.ItemStack} per pool.
|
||||
|
||||
Reference in New Issue
Block a user