Clean-up some events to maintain general style
By: Andrew Ardill <andrew.ardill@gmail.com>
This commit is contained in:
@@ -299,7 +299,7 @@ public class CraftEventFactory {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static EntityDeathEvent callEntityDeathEvent(EntityLiving victim, List<org.bukkit.inventory.ItemStack> drops) {
|
public static EntityDeathEvent callEntityDeathEvent(EntityLiving victim, List<org.bukkit.inventory.ItemStack> drops) {
|
||||||
CraftLivingEntity entity = (CraftLivingEntity)victim.getBukkitEntity();
|
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
|
||||||
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
|
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
|
||||||
org.bukkit.World world = entity.getWorld();
|
org.bukkit.World world = entity.getWorld();
|
||||||
Bukkit.getServer().getPluginManager().callEvent(event);
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
||||||
|
|||||||
Reference in New Issue
Block a user