Update to Minecraft 1.21.2

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2024-10-23 02:15:00 +11:00
parent 2c4beb962b
commit d3a23f42c3
522 changed files with 8501 additions and 6477 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/world/damagesource/DamageSources.java
+++ b/net/minecraft/world/damagesource/DamageSources.java
@@ -42,9 +42,15 @@
@@ -43,9 +43,15 @@
private final DamageSource stalagmite;
private final DamageSource outsideBorder;
private final DamageSource genericKill;
@@ -9,15 +9,15 @@
+ private final DamageSource poison;
public DamageSources(IRegistryCustom iregistrycustom) {
this.damageTypes = iregistrycustom.registryOrThrow(Registries.DAMAGE_TYPE);
this.damageTypes = iregistrycustom.lookupOrThrow(Registries.DAMAGE_TYPE);
+ this.melting = this.source(DamageTypes.ON_FIRE).melting();
+ this.poison = this.source(DamageTypes.MAGIC).poison();
+ // CraftBukkit end
this.inFire = this.source(DamageTypes.IN_FIRE);
this.campfire = this.source(DamageTypes.CAMPFIRE);
this.lightningBolt = this.source(DamageTypes.LIGHTNING_BOLT);
@@ -83,6 +89,16 @@
return new DamageSource(this.damageTypes.getHolderOrThrow(resourcekey), entity, entity1);
@@ -85,6 +91,16 @@
return new DamageSource(this.damageTypes.getOrThrow(resourcekey), entity, entity1);
}
+ // CraftBukkit start
@@ -33,7 +33,7 @@
public DamageSource inFire() {
return this.inFire;
}
@@ -248,7 +264,13 @@
@@ -254,7 +270,13 @@
}
public DamageSource explosion(@Nullable Entity entity, @Nullable Entity entity1) {
@@ -48,17 +48,17 @@
}
public DamageSource sonicBoom(Entity entity) {
@@ -256,7 +278,13 @@
@@ -262,7 +284,13 @@
}
public DamageSource badRespawnPointExplosion(Vec3D vec3d) {
- return new DamageSource(this.damageTypes.getHolderOrThrow(DamageTypes.BAD_RESPAWN_POINT), vec3d);
- return new DamageSource(this.damageTypes.getOrThrow(DamageTypes.BAD_RESPAWN_POINT), vec3d);
+ // CraftBukkit start
+ return badRespawnPointExplosion(vec3d, null);
+ }
+
+ public DamageSource badRespawnPointExplosion(Vec3D vec3d, org.bukkit.block.BlockState blockState) {
+ return new DamageSource(this.damageTypes.getHolderOrThrow(DamageTypes.BAD_RESPAWN_POINT), vec3d).directBlockState(blockState);
+ return new DamageSource(this.damageTypes.getOrThrow(DamageTypes.BAD_RESPAWN_POINT), vec3d).directBlockState(blockState);
+ // CraftBukkit end
}