@@ -1,6 +1,6 @@
|
||||
--- a/net/minecraft/world/entity/boss/wither/EntityWither.java
|
||||
+++ b/net/minecraft/world/entity/boss/wither/EntityWither.java
|
||||
@@ -59,6 +59,18 @@
|
||||
@@ -57,6 +57,18 @@
|
||||
import net.minecraft.world.level.block.state.IBlockData;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
|
||||
@@ -16,29 +16,29 @@
|
||||
+import org.bukkit.event.entity.ExplosionPrimeEvent;
|
||||
+// CraftBukkit end
|
||||
+
|
||||
public class EntityWither extends EntityMonster implements PowerableMob, IRangedEntity {
|
||||
public class EntityWither extends EntityMonster implements IRangedEntity {
|
||||
|
||||
private static final DataWatcherObject<Integer> DATA_TARGET_A = DataWatcher.defineId(EntityWither.class, DataWatcherRegistry.INT);
|
||||
@@ -255,15 +267,40 @@
|
||||
@@ -253,15 +265,40 @@
|
||||
i = this.getInvulnerableTicks() - 1;
|
||||
this.bossEvent.setProgress(1.0F - (float) i / 220.0F);
|
||||
if (i <= 0) {
|
||||
- this.level().explode(this, this.getX(), this.getEyeY(), this.getZ(), 7.0F, false, World.a.MOB);
|
||||
- worldserver.explode(this, this.getX(), this.getEyeY(), this.getZ(), 7.0F, false, World.a.MOB);
|
||||
+ // CraftBukkit start
|
||||
+ // this.level().explode(this, this.getX(), this.getEyeY(), this.getZ(), 7.0F, false, World.a.MOB);
|
||||
+ // worldserver.explode(this, this.getX(), this.getEyeY(), this.getZ(), 7.0F, false, World.a.MOB);
|
||||
+ ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 7.0F, false);
|
||||
+ this.level().getCraftServer().getPluginManager().callEvent(event);
|
||||
+ worldserver.getCraftServer().getPluginManager().callEvent(event);
|
||||
+
|
||||
+ if (!event.isCancelled()) {
|
||||
+ this.level().explode(this, this.getX(), this.getEyeY(), this.getZ(), event.getRadius(), event.getFire(), World.a.MOB);
|
||||
+ worldserver.explode(this, this.getX(), this.getEyeY(), this.getZ(), event.getRadius(), event.getFire(), World.a.MOB);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
if (!this.isSilent()) {
|
||||
- this.level().globalLevelEvent(1023, this.blockPosition(), 0);
|
||||
- worldserver.globalLevelEvent(1023, this.blockPosition(), 0);
|
||||
+ // CraftBukkit start - Use relative location for far away sounds
|
||||
+ // this.level().globalLevelEvent(1023, new BlockPosition(this), 0);
|
||||
+ int viewDistance = ((WorldServer) this.level()).getCraftServer().getViewDistance() * 16;
|
||||
+ // worldserver.globalLevelEvent(1023, new BlockPosition(this), 0);
|
||||
+ int viewDistance = worldserver.getCraftServer().getViewDistance() * 16;
|
||||
+ for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
|
||||
+ double deltaX = this.getX() - player.getX();
|
||||
+ double deltaZ = this.getZ() - player.getZ();
|
||||
@@ -63,7 +63,7 @@
|
||||
}
|
||||
|
||||
} else {
|
||||
@@ -308,6 +345,7 @@
|
||||
@@ -306,6 +343,7 @@
|
||||
if (!list.isEmpty()) {
|
||||
EntityLiving entityliving1 = (EntityLiving) list.get(this.random.nextInt(list.size()));
|
||||
|
||||
@@ -71,8 +71,8 @@
|
||||
this.setAlternativeTarget(i, entityliving1.getId());
|
||||
}
|
||||
}
|
||||
@@ -334,6 +372,11 @@
|
||||
IBlockData iblockdata = this.level().getBlockState(blockposition);
|
||||
@@ -332,6 +370,11 @@
|
||||
IBlockData iblockdata = worldserver.getBlockState(blockposition);
|
||||
|
||||
if (canDestroy(iblockdata)) {
|
||||
+ // CraftBukkit start
|
||||
@@ -80,10 +80,10 @@
|
||||
+ continue;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
flag = this.level().destroyBlock(blockposition, true, this) || flag;
|
||||
flag = worldserver.destroyBlock(blockposition, true, this) || flag;
|
||||
}
|
||||
}
|
||||
@@ -345,7 +388,7 @@
|
||||
@@ -343,7 +386,7 @@
|
||||
}
|
||||
|
||||
if (this.tickCount % 20 == 0) {
|
||||
@@ -92,7 +92,7 @@
|
||||
}
|
||||
|
||||
this.bossEvent.setProgress(this.getHealth() / this.getMaxHealth());
|
||||
@@ -502,7 +545,7 @@
|
||||
@@ -500,7 +543,7 @@
|
||||
@Override
|
||||
public void checkDespawn() {
|
||||
if (this.level().getDifficulty() == EnumDifficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
|
||||
|
||||
Reference in New Issue
Block a user