Minecraft 1.9.4

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2016-05-10 21:47:39 +10:00
parent c9a6e9175c
commit d506c12c07
236 changed files with 1471 additions and 1822 deletions

View File

@@ -1,17 +1,17 @@
--- a/net/minecraft/server/EntityCreeper.java
+++ b/net/minecraft/server/EntityCreeper.java
@@ -1,5 +1,10 @@
@@ -1,6 +1,10 @@
package net.minecraft.server;
import javax.annotation.Nullable;
+// CraftBukkit start
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.ExplosionPrimeEvent;
+// CraftBukkit end
+
public class EntityCreeper extends EntityMonster {
private static final DataWatcherObject<Integer> a = DataWatcher.a(EntityCreeper.class, DataWatcherRegistry.b);
@@ -117,7 +122,7 @@
@@ -119,7 +123,7 @@
}
public void die(DamageSource damagesource) {
@@ -20,7 +20,7 @@
if (this.world.getGameRules().getBoolean("doMobLoot")) {
if (damagesource.getEntity() instanceof EntitySkeleton) {
int i = Item.getId(Items.RECORD_13);
@@ -130,6 +135,7 @@
@@ -132,6 +136,7 @@
this.a(new ItemStack(Items.SKULL, 1, 4), 0.0F);
}
}
@@ -28,7 +28,7 @@
}
@@ -155,8 +161,18 @@
@@ -158,8 +163,18 @@
public void onLightningStrike(EntityLightning entitylightning) {
super.onLightningStrike(entitylightning);
@@ -45,20 +45,20 @@
}
+ // CraftBukkit end
protected boolean a(EntityHuman entityhuman, EnumHand enumhand, ItemStack itemstack) {
protected boolean a(EntityHuman entityhuman, EnumHand enumhand, @Nullable ItemStack itemstack) {
if (itemstack != null && itemstack.getItem() == Items.FLINT_AND_STEEL) {
@@ -177,9 +193,17 @@
@@ -180,9 +195,17 @@
boolean flag = this.world.getGameRules().getBoolean("mobGriefing");
float f = this.isPowered() ? 2.0F : 1.0F;
- this.aT = true;
- this.aU = true;
- this.world.explode(this, this.locX, this.locY, this.locZ, (float) this.explosionRadius * f, flag);
- this.die();
+ // CraftBukkit start
+ ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), this.explosionRadius * f, false);
+ this.world.getServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ this.aT = true;
+ this.aU = true;
+ this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire(), flag);
+ this.die();
+ } else {