Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent CraftBukkit Changes: 5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent Spigot Changes: 514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
This commit is contained in:
@@ -20,11 +20,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
if (fromWorld == toWorld) {
|
||||
entity.connection.teleport(to);
|
||||
} else {
|
||||
- server.getHandle().respawn(entity, toWorld, true, to, true);
|
||||
+ server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck); // Paper
|
||||
// The respawn reason should never be used if the passed location is non null.
|
||||
- server.getHandle().respawn(entity, toWorld, true, to, true, null);
|
||||
+ server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck, null); // Paper
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -29,8 +29,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
}
|
||||
|
||||
Player respawnPlayer = entityplayer1.getBukkitEntity();
|
||||
- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !flag2, flag2);
|
||||
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
|
||||
- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !flag2, flag2, reason);
|
||||
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
|
||||
this.cserver.getPluginManager().callEvent(respawnEvent);
|
||||
// Spigot Start
|
||||
if (entityplayer.connection.isDisconnected()) {
|
||||
|
||||
@@ -211,5 +211,5 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
- entity.connection.teleport(to);
|
||||
+ entity.connection.internalTeleport(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch(), relativeArguments); // Paper - Teleport API
|
||||
} else {
|
||||
server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck); // Paper
|
||||
}
|
||||
// The respawn reason should never be used if the passed location is non null.
|
||||
server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck, null); // Paper
|
||||
|
||||
@@ -22,7 +22,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
|
||||
this.player = this.server.getPlayerList().respawn(this.player, false);
|
||||
this.player = this.server.getPlayerList().respawn(this.player, false, RespawnReason.DEATH);
|
||||
if (this.server.isHardcore()) {
|
||||
this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
|
||||
- ((GameRules.BooleanValue) this.player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
|
||||
|
||||
@@ -12,8 +12,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
case PERFORM_RESPAWN:
|
||||
if (this.player.wonGame) {
|
||||
this.player.wonGame = false;
|
||||
- this.player = this.server.getPlayerList().respawn(this.player, true);
|
||||
+ this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
|
||||
- this.player = this.server.getPlayerList().respawn(this.player, true, RespawnReason.END_PORTAL);
|
||||
+ this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, RespawnReason.END_PORTAL, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
|
||||
CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD);
|
||||
} else {
|
||||
if (this.player.getHealth() > 0.0F) {
|
||||
@@ -24,12 +24,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
||||
}
|
||||
|
||||
public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation) {
|
||||
public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) {
|
||||
+ // Paper start
|
||||
+ return respawn(entityplayer, worldserver, flag, location, avoidSuffocation, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
|
||||
+ return respawn(entityplayer, worldserver, flag, location, avoidSuffocation, reason, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
|
||||
+ }
|
||||
+
|
||||
+ public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
|
||||
+ public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
|
||||
+ // Paper end
|
||||
entityplayer.stopRiding(); // CraftBukkit
|
||||
this.players.remove(entityplayer);
|
||||
@@ -38,8 +38,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
}
|
||||
|
||||
Player respawnPlayer = entityplayer1.getBukkitEntity();
|
||||
- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
|
||||
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
|
||||
- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
|
||||
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
|
||||
this.cserver.getPluginManager().callEvent(respawnEvent);
|
||||
// Spigot Start
|
||||
if (entityplayer.connection.isDisconnected()) {
|
||||
|
||||
@@ -134,7 +134,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
||||
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
|
||||
|
||||
this.player = this.server.getPlayerList().respawn(this.player, false);
|
||||
this.player = this.server.getPlayerList().respawn(this.player, false, RespawnReason.DEATH);
|
||||
if (this.server.isHardcore()) {
|
||||
- this.player.setGameMode(GameType.SPECTATOR);
|
||||
+ this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
|
||||
|
||||
Reference in New Issue
Block a user