Updated Upstream (Bukkit/CraftBukkit) (#8172)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
23f557a0 SPIGOT-5380, SPIGOT-6958, PR-772: Add some missing entity API

CraftBukkit Changes:
fc3071161 SPIGOT-5380, SPIGOT-6958, PR-1085: Add some missing entity API
This commit is contained in:
Jake Potrebic
2022-07-22 11:18:00 -07:00
parent 1e414c0753
commit d6e0ab24da
14 changed files with 66 additions and 294 deletions

View File

@@ -8,35 +8,31 @@ diff --git a/src/main/java/org/bukkit/entity/Zombie.java b/src/main/java/org/buk
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Zombie.java
+++ b/src/main/java/org/bukkit/entity/Zombie.java
@@ -0,0 +0,0 @@ public interface Zombie extends Monster, Ageable {
/**
* Sets whether this zombie can break doors
- *
- * This will be ignored if the entity is a Drowned. Will also stop the action if
+ * <p>
+ * Check {@link #supportsBreakingDoors()} to see
+ * if this zombie type will even be affected by using
+ * this method. Will also stop the action if
* the entity is currently breaking a door.
*
* @param flag Whether this zombie can break doors
@@ -0,0 +0,0 @@ public interface Zombie extends Monster, Ageable {
* @param shouldBurnInDay True to burn in sunlight
*/
void setShouldBurnInDay(boolean shouldBurnInDay);
+
+ /**
+ * Check if this zombie can break doors
+ *
+ * @return True if zombie can break doors
+ */
+ boolean canBreakDoors();
+
+ /**
+ * Sets if this zombie can break doors.
+ * Check {@link #supportsBreakingDoors()} to see
+ * if this zombie type will even be affected by using
+ * this method.
+ *
+ * @param canBreakDoors True if zombie can break doors
+ */
+ void setCanBreakDoors(boolean canBreakDoors);
+
+ /**
+ * Checks if this zombie type supports breaking doors.
+ * {@link Drowned} do not have support for breaking doors
+ * so using {@link #setCanBreakDoors(boolean)} on them has
+ * no effect.
+ *
+ * @return
+ * @return true if entity supports breaking doors
+ */
+ boolean supportsBreakingDoors();
// Paper end