diff --git a/Spigot-API-Patches/Expand-World.spawnParticle-API-and-add-Builder.patch b/Spigot-API-Patches/Expand-World.spawnParticle-API-and-add-Builder.patch index 596c2a0d9..a4ad6133a 100644 --- a/Spigot-API-Patches/Expand-World.spawnParticle-API-and-add-Builder.patch +++ b/Spigot-API-Patches/Expand-World.spawnParticle-API-and-add-Builder.patch @@ -10,7 +10,7 @@ This adds a new Builder API which is much friendlier to use. diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java new file mode 100644 -index 00000000..bf4edd07 +index 00000000..2bccc409 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java @@ -0,0 +0,0 @@ @@ -96,11 +96,13 @@ index 00000000..bf4edd07 + * @return If this particle is going to be sent to someone + */ + public boolean hasReceivers() { -+ return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || !receivers.isEmpty(); ++ return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || (receivers != null && !receivers.isEmpty()); + } + + /** -+ * Sends this particle to all players in the world ++ * Sends this particle to all players in the world. This is rather silly and you should likely not be doing this. ++ * ++ * Just be a logical person and use receivers by radius or collection. + */ + public ParticleBuilder allPlayers() { + this.receivers = null;