@@ -1,6 +1,6 @@
|
||||
--- a/net/minecraft/server/LoginListener.java
|
||||
+++ b/net/minecraft/server/LoginListener.java
|
||||
@@ -19,6 +19,12 @@
|
||||
@@ -18,6 +18,12 @@
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
public class LoginListener implements PacketLoginInListener, ITickable {
|
||||
|
||||
private static final AtomicInteger b = new AtomicInteger(0);
|
||||
@@ -33,6 +39,7 @@
|
||||
@@ -32,6 +38,7 @@
|
||||
private final String j;
|
||||
private SecretKey loginKey;
|
||||
private EntityPlayer l;
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
public LoginListener(MinecraftServer minecraftserver, NetworkManager networkmanager) {
|
||||
this.g = LoginListener.EnumProtocolState.HELLO;
|
||||
@@ -61,6 +68,20 @@
|
||||
@@ -60,6 +67,20 @@
|
||||
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
public void disconnect(IChatBaseComponent ichatbasecomponent) {
|
||||
try {
|
||||
LoginListener.c.info("Disconnecting {}: {}", this.c(), ichatbasecomponent.getString());
|
||||
@@ -77,10 +98,12 @@
|
||||
@@ -76,10 +97,12 @@
|
||||
this.i = this.a(this.i);
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
} else {
|
||||
this.g = LoginListener.EnumProtocolState.ACCEPTED;
|
||||
if (this.server.aw() >= 0 && !this.networkManager.isLocal()) {
|
||||
@@ -94,9 +117,9 @@
|
||||
@@ -93,9 +116,9 @@
|
||||
|
||||
if (entityplayer != null) {
|
||||
this.g = LoginListener.EnumProtocolState.DELAY_ACCEPT;
|
||||
@@ -70,7 +70,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,6 +164,43 @@
|
||||
@@ -140,6 +163,43 @@
|
||||
|
||||
LoginListener.this.i = LoginListener.this.server.ap().hasJoinedServer(new GameProfile((UUID) null, gameprofile.getName()), s, this.a());
|
||||
if (LoginListener.this.i != null) {
|
||||
@@ -114,7 +114,7 @@
|
||||
LoginListener.c.info("UUID of player {} is {}", LoginListener.this.i.getName(), LoginListener.this.i.getId());
|
||||
LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
|
||||
} else if (LoginListener.this.server.H()) {
|
||||
@@ -160,6 +220,11 @@
|
||||
@@ -159,6 +219,11 @@
|
||||
LoginListener.this.disconnect(new ChatMessage("multiplayer.disconnect.authservers_down", new Object[0]));
|
||||
LoginListener.c.error("Couldn't verify username because servers are unavailable");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user