MC-4: Fix item position desync
This fixes item position desync (MC-4) by running the item coordinates through the encode/decode methods of the packet that causes the precision loss, which forces the server to lose the same precision as the client keeping them in sync.
This commit is contained in:
@@ -0,0 +1,17 @@
|
||||
--- a/net/minecraft/network/protocol/game/VecDeltaCodec.java
|
||||
+++ b/net/minecraft/network/protocol/game/VecDeltaCodec.java
|
||||
@@ -9,12 +9,12 @@
|
||||
|
||||
@VisibleForTesting
|
||||
static long encode(double value) {
|
||||
- return Math.round(value * 4096.0);
|
||||
+ return Math.round(value * 4096.0); // Paper - Fix MC-4; diff on change
|
||||
}
|
||||
|
||||
@VisibleForTesting
|
||||
static double decode(long value) {
|
||||
- return (double)value / 4096.0;
|
||||
+ return value / 4096.0; // Paper - Fix MC-4; diff on change
|
||||
}
|
||||
|
||||
public Vec3 decode(long x, long y, long z) {
|
||||
Reference in New Issue
Block a user