Initial 1.18 update
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@@ -20,5 +20,5 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ entity = new net.minecraft.world.entity.item.ItemEntity(world, x, y, z, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Item.byBlock(net.minecraft.world.level.block.Blocks.DIRT)));
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+ // Paper end
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} else if (FallingBlock.class.isAssignableFrom(clazz)) {
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entity = new FallingBlockEntity(world, x, y, z, this.getHandle().getBlockState(new BlockPos(x, y, z)));
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} else if (Projectile.class.isAssignableFrom(clazz)) {
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BlockPos pos = new BlockPos(x, y, z);
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entity = FallingBlockEntity.fall(world, pos, this.getHandle().getBlockState(pos));
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