[ci skip] Add more identifying patch comments

This commit is contained in:
Nassim Jahnke
2024-01-21 13:56:22 +01:00
parent 0571a6438e
commit db4ed47134
55 changed files with 211 additions and 236 deletions

View File

@@ -13,8 +13,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
FluidState fluid1 = (FluidState) entry.getValue();
BlockPos blockposition1 = pos.relative(enumdirection);
- BlockState iblockdata1 = world.getBlockState(blockposition1);
+ BlockState iblockdata1 = world.getBlockStateIfLoaded(blockposition1); // Paper
+ if (iblockdata1 == null) continue; // Paper
+ BlockState iblockdata1 = world.getBlockStateIfLoaded(blockposition1); // Paper - Prevent chunk loading from fluid flowing
+ if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
if (this.canSpreadTo(world, pos, blockState, enumdirection, blockposition1, iblockdata1, world.getFluidState(blockposition1), fluid1.getType())) {
// CraftBukkit start
@@ -23,9 +23,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
Direction enumdirection = (Direction) iterator.next();
BlockPos blockposition1 = pos.relative(enumdirection);
- BlockState iblockdata1 = world.getBlockState(blockposition1);
+
+ BlockState iblockdata1 = world.getBlockStateIfLoaded(blockposition1); // Paper
+ if (iblockdata1 == null) continue; // Paper
+ BlockState iblockdata1 = world.getBlockStateIfLoaded(blockposition1); // Paper - Prevent chunk loading from fluid flowing
+ if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
FluidState fluid = iblockdata1.getFluidState();
if (fluid.getType().isSame(this) && this.canPassThroughWall(enumdirection, world, pos, state, blockposition1, iblockdata1)) {
@@ -35,7 +34,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
short short0 = FlowingFluid.getCacheKey(fromPos, blockposition2);
- Pair<BlockState, FluidState> pair = (Pair) stateCache.computeIfAbsent(short0, (short1) -> {
- BlockState iblockdata1 = world.getBlockState(blockposition2);
+ // Paper start - avoid loading chunks
+ // Paper start - Prevent chunk loading from fluid flowing
+ Pair<BlockState, FluidState> pair = stateCache.get(short0);
+ if (pair == null) {
+ BlockState iblockdatax = world.getBlockStateIfLoaded(blockposition2);
@@ -48,7 +47,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ pair = Pair.of(iblockdatax, iblockdatax.getFluidState());
+ stateCache.put(short0, pair);
+ }
+ // Paper end
+ // Paper end - Prevent chunk loading from fluid flowing
BlockState iblockdata1 = (BlockState) pair.getFirst();
FluidState fluid = (FluidState) pair.getSecond();
@@ -61,7 +60,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
-
- return Pair.of(iblockdata1, iblockdata1.getFluidState());
- });
+ // Paper start
+ // Paper start - Prevent chunk loading from fluid flowing
+ Pair pair = (Pair) short2objectmap.get(short0);
+ if (pair == null) {
+ BlockState iblockdatax = world.getBlockStateIfLoaded(blockposition1);
@@ -70,7 +69,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ pair = Pair.of(iblockdatax, iblockdatax.getFluidState());
+ short2objectmap.put(short0, pair);
+ }
+ // Paper end
+ // Paper end - Prevent chunk loading from fluid flowing
BlockState iblockdata1 = (BlockState) pair.getFirst();
FluidState fluid = (FluidState) pair.getSecond();
FluidState fluid1 = this.getNewLiquid(world, blockposition1, iblockdata1);