even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches
This commit is contained in:
@@ -1,248 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 21 Mar 2021 16:25:42 -0700
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Subject: [PATCH] Replace ticket level propagator
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Mojang's propagator is slow, and this isn't surprising
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given it's built on the same utilities the vanilla light engine
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is built on. The simple propagator I wrote is approximately 4x
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faster when simulating player movement. For a long time timing
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reports have shown this function take up significant tick, (
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approx 10% or more), and async sampling data shows the level
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propagation alone takes up a significant amount. So this
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should help with that. A big side effect is that mid-tick
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will be more effective, since more time will be allocated
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to actually processing chunk tasks vs the ticket level updates.
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diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
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+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
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@@ -0,0 +0,0 @@ import net.minecraft.world.level.chunk.LevelChunk;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+import it.unimi.dsi.fastutil.longs.Long2IntLinkedOpenHashMap; // Paper
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public abstract class DistanceManager {
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static final Logger LOGGER = LogManager.getLogger();
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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private static final int INITIAL_TICKET_LIST_CAPACITY = 4;
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final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
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public final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> tickets = new Long2ObjectOpenHashMap();
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- private final DistanceManager.ChunkTicketTracker ticketTracker = new DistanceManager.ChunkTicketTracker();
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+ //private final DistanceManager.ChunkTicketTracker ticketTracker = new DistanceManager.ChunkTicketTracker(); // Paper - replace ticket level propagator
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public static final int MOB_SPAWN_RANGE = 8; // private final ChunkMapDistance.b f = new ChunkMapDistance.b(8); // Paper - no longer used
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//private final DistanceManager.PlayerTicketTracker playerTicketManager = new DistanceManager.PlayerTicketTracker(33); // Paper - no longer used
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// Paper start use a queue, but still keep unique requirement
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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this.mainThreadExecutor = mainThreadExecutor;
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}
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+ // Paper start - replace ticket level propagator
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+ protected final Long2IntLinkedOpenHashMap ticketLevelUpdates = new Long2IntLinkedOpenHashMap() {
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+ @Override
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+ protected void rehash(int newN) {
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+ // no downsizing allowed
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+ if (newN < this.n) {
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+ return;
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+ }
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+ super.rehash(newN);
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+ }
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+ };
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+ protected final io.papermc.paper.util.misc.Delayed8WayDistancePropagator2D ticketLevelPropagator = new io.papermc.paper.util.misc.Delayed8WayDistancePropagator2D(
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+ (long coordinate, byte oldLevel, byte newLevel) -> {
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+ DistanceManager.this.ticketLevelUpdates.putAndMoveToLast(coordinate, convertBetweenTicketLevels(newLevel));
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+ }
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+ );
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+ // function for converting between ticket levels and propagator levels and vice versa
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+ // the problem is the ticket level propagator will propagate from a set source down to zero, whereas mojang expects
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+ // levels to propagate from a set value up to a maximum value. so we need to convert the levels we put into the propagator
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+ // and the levels we get out of the propagator
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+
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+ // this maps so that GOLDEN_TICKET + 1 will be 0 in the propagator, GOLDEN_TICKET will be 1, and so on
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+ // we need GOLDEN_TICKET+1 as 0 because anything >= GOLDEN_TICKET+1 should be unloaded
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+ public static int convertBetweenTicketLevels(final int level) {
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+ return ChunkMap.MAX_CHUNK_DISTANCE - level + 1;
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+ }
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+
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+ protected final int getPropagatedTicketLevel(final long coordinate) {
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+ return convertBetweenTicketLevels(this.ticketLevelPropagator.getLevel(coordinate));
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+ }
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+
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+ protected final void updateTicketLevel(final long coordinate, final int ticketLevel) {
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+ if (ticketLevel > ChunkMap.MAX_CHUNK_DISTANCE) {
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+ this.ticketLevelPropagator.removeSource(coordinate);
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+ } else {
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+ this.ticketLevelPropagator.setSource(coordinate, convertBetweenTicketLevels(ticketLevel));
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+ }
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+ }
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+ // Paper end - replace ticket level propagator
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+
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protected void purgeStaleTickets() {
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++this.ticketTickCounter;
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ObjectIterator objectiterator = this.tickets.long2ObjectEntrySet().fastIterator();
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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if ((entry.getValue()).removeIf((ticket) -> { // CraftBukkit - decompile error
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return ticket.timedOut(this.ticketTickCounter);
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})) {
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- this.ticketTracker.update(entry.getLongKey(), DistanceManager.getTicketLevelAt((SortedArraySet) entry.getValue()), false);
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+ this.updateTicketLevel(entry.getLongKey(), getTicketLevelAt(entry.getValue())); // Paper - replace ticket level propagator
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}
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if (((SortedArraySet) entry.getValue()).isEmpty()) {
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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@Nullable
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protected abstract ChunkHolder updateChunkScheduling(long pos, int level, @Nullable ChunkHolder holder, int k);
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+ protected long ticketLevelUpdateCount; // Paper - replace ticket level propagator
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public boolean runAllUpdates(ChunkMap playerchunkmap) {
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//this.f.a(); // Paper - no longer used
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org.spigotmc.AsyncCatcher.catchOp("DistanceManagerTick"); // Paper
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//this.playerTicketManager.runAllUpdates(); // Paper - no longer used
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- int i = Integer.MAX_VALUE - this.ticketTracker.runDistanceUpdates(Integer.MAX_VALUE);
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- boolean flag = i != 0;
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+ boolean flag = this.ticketLevelPropagator.propagateUpdates(); // Paper - replace ticket level propagator
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if (flag) {
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;
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}
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- // Paper start
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- if (!this.pendingChunkUpdates.isEmpty()) {
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- this.pollingPendingChunkUpdates = true; try { // Paper - Chunk priority
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- while(!this.pendingChunkUpdates.isEmpty()) {
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- ChunkHolder remove = this.pendingChunkUpdates.remove();
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- remove.isUpdateQueued = false;
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- remove.updateFutures(playerchunkmap, this.mainThreadExecutor);
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- }
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- } finally { this.pollingPendingChunkUpdates = false; } // Paper - Chunk priority
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- // Paper end
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- return true;
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- } else {
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- if (!this.ticketsToRelease.isEmpty()) {
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- LongIterator longiterator = this.ticketsToRelease.iterator();
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+ // Paper start - replace level propagator
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+ ticket_update_loop:
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+ while (!this.ticketLevelUpdates.isEmpty()) {
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+ flag = true;
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- while (longiterator.hasNext()) {
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- long j = longiterator.nextLong();
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+ boolean oldPolling = this.pollingPendingChunkUpdates;
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+ this.pollingPendingChunkUpdates = true;
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+ try {
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+ for (java.util.Iterator<Long2IntMap.Entry> iterator = this.ticketLevelUpdates.long2IntEntrySet().fastIterator(); iterator.hasNext();) {
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+ Long2IntMap.Entry entry = iterator.next();
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+ long key = entry.getLongKey();
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+ int newLevel = entry.getIntValue();
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+ ChunkHolder chunk = this.getChunk(key);
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+
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+ if (chunk == null && newLevel > ChunkMap.MAX_CHUNK_DISTANCE) {
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+ // not loaded and it shouldn't be loaded!
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+ continue;
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+ }
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+
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+ int currentLevel = chunk == null ? ChunkMap.MAX_CHUNK_DISTANCE + 1 : chunk.getTicketLevel();
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+
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+ if (currentLevel == newLevel) {
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+ // nothing to do
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+ continue;
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+ }
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- if (this.getTickets(j).stream().anyMatch((ticket) -> {
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- return ticket.getType() == TicketType.PLAYER;
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- })) {
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- ChunkHolder playerchunk = playerchunkmap.getUpdatingChunkIfPresent(j);
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+ this.updateChunkScheduling(key, newLevel, chunk, currentLevel);
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+ }
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- if (playerchunk == null) {
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- throw new IllegalStateException();
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+ long recursiveCheck = ++this.ticketLevelUpdateCount;
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+ while (!this.ticketLevelUpdates.isEmpty()) {
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+ long key = this.ticketLevelUpdates.firstLongKey();
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+ int newLevel = this.ticketLevelUpdates.removeFirstInt();
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+ ChunkHolder chunk = this.getChunk(key);
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+
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+ if (chunk == null) {
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+ if (newLevel <= ChunkMap.MAX_CHUNK_DISTANCE) {
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+ throw new IllegalStateException("Expected chunk holder to be created");
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}
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+ // not loaded and it shouldn't be loaded!
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+ continue;
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+ }
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- CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> completablefuture = playerchunk.getEntityTickingChunkFuture();
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+ int currentLevel = chunk.oldTicketLevel;
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- completablefuture.thenAccept((either) -> {
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- this.mainThreadExecutor.execute(() -> {
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- this.ticketThrottlerReleaser.tell(ChunkTaskPriorityQueueSorter.release(() -> {
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- }, j, false));
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- });
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- });
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+ if (currentLevel == newLevel) {
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+ // nothing to do
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+ continue;
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+ }
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+
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+ chunk.updateFutures(playerchunkmap, this.mainThreadExecutor);
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+ if (recursiveCheck != this.ticketLevelUpdateCount) {
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+ // back to the start, we must create player chunks and update the ticket level fields before
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+ // processing the actual level updates
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+ continue ticket_update_loop;
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}
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}
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- this.ticketsToRelease.clear();
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- }
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+ for (;;) {
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+ if (recursiveCheck != this.ticketLevelUpdateCount) {
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+ continue ticket_update_loop;
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+ }
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+ ChunkHolder pendingUpdate = this.pendingChunkUpdates.poll();
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+ if (pendingUpdate == null) {
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+ break;
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+ }
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- return flag;
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+ pendingUpdate.updateFutures(playerchunkmap, this.mainThreadExecutor);
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+ }
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+ } finally {
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+ this.pollingPendingChunkUpdates = oldPolling;
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+ }
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}
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+
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+ return flag;
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+ // Paper end - replace level propagator
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}
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boolean pollingPendingChunkUpdates = false; // Paper - Chunk priority
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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ticket1.setCreatedTick(this.ticketTickCounter);
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if (ticket.getTicketLevel() < j) {
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- this.ticketTracker.update(i, ticket.getTicketLevel(), true);
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+ this.updateTicketLevel(i, ticket.getTicketLevel()); // Paper - replace ticket level propagator
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}
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return ticket == ticket1; // CraftBukkit
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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// Paper start - Chunk priority
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int newLevel = getTicketLevelAt(arraysetsorted);
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if (newLevel > oldLevel) {
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- this.ticketTracker.update(i, newLevel, false);
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+ this.updateTicketLevel(i, newLevel); // Paper // Paper - replace ticket level propagator
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}
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// Paper end
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return removed; // CraftBukkit
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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SortedArraySet<Ticket<?>> tickets = entry.getValue();
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if (tickets.remove(target)) {
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// copied from removeTicket
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- this.ticketTracker.update(entry.getLongKey(), DistanceManager.getTicketLevelAt(tickets), false);
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+ this.updateTicketLevel(entry.getLongKey(), getTicketLevelAt(tickets)); // Paper - replace ticket level propagator
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// can't use entry after it's removed
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if (tickets.isEmpty()) {
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