Fixes and additions to the spawn reason API

Expose an entities spawn reason on the entity.
Pre existing entities will return NATURAL if it was a non
persistenting Living Entity, SPAWNER for spawners,
or DEFAULT since data was not stored.

Additionally, add missing spawn reasons.

Co-authored-by: Aurora <aurora@relanet.eu>
Co-authored-by: Jakub Zacek <dawon@dawon.eu>
This commit is contained in:
Aikar
2019-03-24 00:21:23 -04:00
parent 452f8cf88b
commit ded424db46
2 changed files with 12 additions and 0 deletions

View File

@ -857,5 +857,11 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
// TODO remove impl here
return getLocation().getChunk();
}
/**
* @return The {@link org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason} that initially spawned this entity. <!-- Paper - added "initially" to clarify that the SpawnReason doesn't change after the Entity was initially spawned" -->
*/
@NotNull
org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
// Paper end
}