Add API to locate structures.

By: Senmori <thesenmori@gmail.com>
This commit is contained in:
CraftBukkit/Spigot
2018-09-21 08:49:54 -04:00
parent 5df4c4d300
commit ded48a6734
3 changed files with 64 additions and 0 deletions

View File

@@ -0,0 +1,45 @@
package org.bukkit;
import java.util.Map;
import net.minecraft.server.WorldGenFactory;
import org.bukkit.support.AbstractTestingBase;
import org.junit.Assert;
import org.junit.BeforeClass;
import org.junit.Test;
/**
* This test makes sure that Bukkit always has Minecraft structure types up to
* date.
*/
public class StructureTypeTest extends AbstractTestingBase {
private static Map<String, StructureType> structures;
@BeforeClass
public static void setUp() {
structures = StructureType.getStructureTypes();
}
@Test
public void testMinecraftToBukkit() {
for (String key : WorldGenFactory.b.keySet()) { // PAIL rename structureStartMap
Assert.assertNotNull(structures.get(key));
}
}
@Test
public void testBukkit() {
for (Map.Entry<String, StructureType> entry : structures.entrySet()) {
Assert.assertNotNull(StructureType.getStructureTypes().get(entry.getKey()));
Assert.assertNotNull(StructureType.getStructureTypes().get(entry.getValue().getName()));
}
}
@Test
public void testBukkitToMinecraft() {
for (Map.Entry<String, StructureType> entry : structures.entrySet()) {
Assert.assertNotNull(WorldGenFactory.b.get(entry.getKey()));
Assert.assertNotNull(WorldGenFactory.b.get(entry.getValue().getName()));
}
}
}