Refactored event calling so its front loading avoiding the lookup for each event call.
This now uses an annoymous class implementing IExecutor that facilitates direct event method handler calling Changed commands from being executed exclusively by a player to by a CommandSender to facilitate external command callers such as rcon Fixed CustomEventListener Merged in additional events Added getFullName to PluginDescriptionFile which returns the combination of Name and Version There's also a few bits of reformatting as it seems someones been editing with either tabs or dos eol :( By: stevenh <steven.hartland@multiplay.co.uk>
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@@ -38,8 +38,7 @@ public abstract class Event {
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* @return Name of this event
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*/
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public final String getEventName() {
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if(type!=Type.CUSTOM_EVENT) return type.toString();
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else return name;
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return ( type != Type.CUSTOM_EVENT) ? type.toString() : name;
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}
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/**
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@@ -275,6 +274,13 @@ public abstract class Event {
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*/
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BLOCK_INTERACT (Category.BLOCK),
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/**
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* Called when a block is destroyed from being burnt by fire
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*
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* @see org.bukkit.event.block.BlockBurnEvent
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*/
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BLOCK_BURN (Category.BLOCK),
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/**
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* Called when leaves are decaying naturally
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*
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@@ -356,6 +362,13 @@ public abstract class Event {
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*/
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PLUGIN_DISABLE (Category.SERVER),
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/**
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* Called when a plugin is disabled
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*
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* @see org.bukkit.event.server.PluginEvent
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*/
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SERVER_COMMAND (Category.SERVER),
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/**
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* WORLD EVENTS
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*/
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@@ -417,7 +430,7 @@ public abstract class Event {
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* @see org.bukkit.event.entity.EntityDamageByEntityEvent
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*/
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ENTITY_DAMAGEDBY_ENTITY (Category.LIVING_ENTITY),
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/**
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* Called when a LivingEntity is damaged by a projectile Entity
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*
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@@ -445,7 +458,7 @@ public abstract class Event {
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* @todo: add javadoc see comment
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*/
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ENTITY_COMBUST (Category.LIVING_ENTITY),
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/**
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* Called when an entity explodes, either TNT, Creeper, or Ghast Fireball
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*
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@@ -453,6 +466,13 @@ public abstract class Event {
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*/
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ENTITY_EXPLODE (Category.LIVING_ENTITY),
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/**
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* Called when an entity targets another entity
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*
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* @see org.bukkit.event.entity.EntityTargetEvent
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*/
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ENTITY_TARGET (Category.LIVING_ENTITY),
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/**
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* VEHICLE EVENTS
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*/
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