Refactored event calling so its front loading avoiding the lookup for each event call.

This now uses an annoymous class implementing IExecutor that facilitates direct event method handler calling

Changed commands from being executed exclusively by a player to by a CommandSender to facilitate external command callers such as rcon

Fixed CustomEventListener

Merged in additional events

Added getFullName to PluginDescriptionFile which returns the combination of Name and Version

There's also a few bits of reformatting as it seems someones been editing with either tabs or dos eol :(

By: stevenh <steven.hartland@multiplay.co.uk>
This commit is contained in:
Bukkit/Spigot
2011-01-29 16:23:56 +00:00
parent 9755073204
commit df05c36540
18 changed files with 534 additions and 361 deletions

View File

@@ -14,10 +14,10 @@ public class EntityListener implements Listener {
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
}
public void onEntityDamageByProjectile(EntityDamageByProjectileEvent event) {
}
public void onEntityCombust(EntityCombustEvent event) {
}
@@ -26,4 +26,10 @@ public class EntityListener implements Listener {
public void onEntityExplode(EntityExplodeEvent event) {
}
public void onEntityDeath(EntityDeathEvent event) {
}
public void onEntityTarget(EntityTargetEvent event) {
}
}