Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9115281f SPIGOT-6832: Improve Player#getPing docs

CraftBukkit Changes:
fd3478bc7 #967: Store last lava contact location for events

Spigot Changes:
dbf49382 Rebuild patches
58cb9d26 #113: Use simulationDistance for entity activation range base
This commit is contained in:
Shane Freeder
2021-12-03 21:28:15 +00:00
parent 507de7bc83
commit df36d229fc
9 changed files with 31 additions and 31 deletions

View File

@@ -120,14 +120,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
public final org.spigotmc.ActivationRange.ActivationType activationType = org.spigotmc.ActivationRange.initializeEntityActivationType(this);
public final boolean defaultActivationState;
public long activatedTick = Integer.MIN_VALUE;
public void inactiveTick() { }
// Spigot end
// Paper start
+ public long activatedImmunityTick = Integer.MIN_VALUE; // Paper
+ public boolean isTemporarilyActive = false; // Paper
public boolean spawnedViaMobSpawner; // Paper - Yes this name is similar to above, upstream took the better one
protected int numCollisions = 0; // Paper
public void inactiveTick() { }
public boolean spawnedViaMobSpawner; // Paper - Yes this name is similar to above, upstream took the better one
@javax.annotation.Nullable
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
} else {
this.wasOnFire = this.isOnFire();
@@ -503,7 +503,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ maxRange = Math.max( maxRange, waterActivationRange );
+ maxRange = Math.max( maxRange, villagerActivationRange );
+ // Paper end
maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
maxRange = Math.min( ( world.spigotConfig.simulationDistance << 4 ) - 8, maxRange );
for ( Player player : world.players() )
@@ -0,0 +0,0 @@ public class ActivationRange