Skip Entity and Tile Entity ticking in chunks scheduled for unload (#1132)
Fixes #1131
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@@ -7,7 +7,7 @@ This disables the behavior that allows players to keep chunks permanently loaded
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by default and allows server operators to enable it if they wish.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 9ef2b1635..cc1914d8c 100644
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index 2bdedd83..ba5332c3 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -22,7 +22,7 @@ index 9ef2b1635..cc1914d8c 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 55dada668..0eba3df57 100644
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index 55dada66..0eba3df5 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -0,0 +0,0 @@ public class ChunkProviderServer implements IChunkProvider {
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